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This chapter is from the book

Design Drills Vector Skeletons

Proper anchor point placement is critical for creating precise vector artwork. But, unless you have your vector paths selected (V), it can be difficult to tell where all of the anchor points reside within a given design.

On the next four pages, we'll take a closer look at the vector skeletons within two very different sorts of design projects so you can see exactly where all of the anchor points are placed and how those placements affect the final results.

Figures 4.11

Figure 4.11 When you view the sketelal points and paths of these patch designs, created for Major League Baseball (MLB) and National Basketball Association (NBA) licensed products, they reveal that some of the vector content is masked. You can't see it in the final art shown in Figure 4.12.

Figures 4.12

Figure 4.12 The final official MLB- and NBA-licensed patch designs.

Figures 4.13

Figure 4.13 Not all art requires a massive number of anchor points. Note how I only needed seven anchor points to form the speech bubble in this logotype design for a custom art product.

Figures 4.14

Figure 4.14 This final art shows only four of the 50 "talkin' heads" I created for the company Veer.

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