- Collecting References
- Background Templates and Key Facial Zones
- Step 1. Creating the Initial Design
- Step 2. Dividing the Work Into Zones
- Step 3. Plotting Points in 3D Space with Rail Molds
- Step 4. Developing the Cage Further with Key Facial Zone Object Rails
- Step 5. Modeling Isolated Key Facial Zones
- Step 6. Connecting the Key Facial Zones Together
- Step 7. Creating the UV Map for Painting
- Step 8. Mixing Mediums for Texture Creation
- Step 9. Applying the Fur
- Step 10. Fur Combing
- Step 11. Fur Coloring, Shading, and Shadowing
Step 2. Dividing the Work Into Zones
As well as marking out the basic frame of the head, key areas should also be highlighted. These are the primary areas that make up the chimp head as seen in the reference material collected in the previous step: eye sockets, nose, ears, etc.
Your first time around with this is probably going to be very crucial. But keep in mind these are the bare roots, there's a lot of change as things progress. Get your volume and key facial zones lined up approximately in both orthogonal views and it will be a good basis to start.