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This chapter is from the book

Conclusion

Character rigging is the most technical task an animator will face. Most large studios separate out the job of rigging to free the animators for the work of bringing characters to life. Still, it’s very important for animators to understand the basics of rigging and how characters are built: just as a race car driver needs to understand how his car works, the animator needs to know how a character is rigged before taking it for a spin.

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