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Developer’s Solution to Printing in Flash
By Bront Davis
Sep 21, 2007
Printing in Flash can be a little tricky. Bront Davis shows you how to get a well-formatted printout from a Flash application, regardless of the size of the on-screen textbox. ActionScript included.
From Flash to Flex: Understanding Flex Events
By Kris Hadlock
Sep 14, 2007
Kris Hadlock explains Flex events and how to incorporate them into object-oriented code.
From Flash to Flex: Creating ActionScript Components for Flex
By Kris Hadlock
Jul 27, 2007
Kris Hadlock explains how to create an ActionScript component for Flex by using XML as a data source to offer reusability in your Flex applications.
Flashy Flash On the Go: Creating Animations For Cell Phones
By Mike McHugh
Jul 20, 2007
Adobe Ambassador Mike McHugh shows how to use Illustrator CS3—combined with Adobe’s Device Central CS3 and Flash CS3—to create animations that can be played on a cell phone. The best part? No ActionScript required.
From Flash to Flex: Moving to ActionScript 3
By Kris Hadlock
Jul 6, 2007
In his second article from the Flash to Flex series, which focuses on helping you migrate your work environment from Flash to Flex by learning the differences between and comparing the two applications, Kris Hadlock shows you all you need to know to get started using ActionScript 3. In this article you’ll learn how to create packages and classes and incorporate them into a Flex project.
Quick Guide to Creating Advanced Buttons and Event Handling In Flash CS3
By Russell Chun
Jul 6, 2007
If you want to make your Flash movies interactive, you need to master a few key events, all of which are covered in this sample chapter.
Advanced Buttons and Event Handling
Jun 18, 2007
From Flash to Flex: Integrating ActionScript with MXML
By Kris Hadlock
Jun 8, 2007
Are you familiar with Flash and interested in making a move to Flex? This article is for you. It will show you the differences between the two applications and how to make a smooth transition. In this first article of a multipart series, "From Flash to Flex," Kris Hadlock shows you how to begin creating your first Flex application by integrating ActionScript with MXML.
Flash ActionScripting for Designers: Variables, Expressions, and Functions
By James Gonzalez
Mar 9, 2007
To write effective Flash scripts, it's helpful to understand some of the important components of the ActionScript language. Author James Gonzalez reviews three important and related ActionScript components (variables, expressions, and functions) and tells you where to get the information you need.
ActionScripting for Designers: Controlling Audio
By James Gonzalez
Feb 23, 2007
In this article, James Gonzalez sets you up to practice creating and using some important ActionScript components including functions and Sound objects. You will learn how to create a custom sound object to control the volume of an audio file playing, not from a timeline, but from within the library.
Flash ActionScripting for Designers: Scripting a Telescoping Menu
By James Gonzalez
Feb 9, 2007
Flash is a great tool for creating animated menus and other navigation elements. James Gonzalez shows you how to use ActionScript to create a compact telescoping menu system that saves valuable screen real estate yet still provides one-click access to many pages of your web site.
ActionScripting for Designers: Creating Animated Pull-down Menus
By James Gonzalez
Jan 26, 2007
Continuing his series of articles on ActionScript for designers, James Gonzalez shows you how to combine several of the simple ActionScript techniques to create a semi-transparent, animated pull-down menu.
Flash ActionScripting for Designers: Controlling Independent Timelines
By James Gonzalez
Jan 19, 2007
Flash can run multiple movie clip and SWF Timelines simultaneously. It is often useful to get these various Timelines working together with one Timeline controlling some or all of the others with ActionScript. This communication is achieved through the use of target paths. In this article, author James Gonzalez reviews this important concept through the use of examples containing working target path scripts.
Flash ActionScripting for Designers: Controlling Timeline Playback
By James Gonzalez
Jan 12, 2007
In Flash, once a movie starts, it plays in its entirety until it either reaches the last frame of the last scene on the Timeline, or it is instructed otherwise. The only way to instruct Flash is through the use of ActionScript. Author James Gonzalez reviews the basic scripts you must learn to direct Flash to execute basic but critical project functions.
Add and Style Text
Dec 29, 2006
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Flash ActionScripting for Designers: Taking the Mystery Out of ActionScript
By James Gonzalez
Dec 15, 2006
To really get the most out of Flash, you need to learn and use ActionScript. Read this concise ActionScript primer by author James Gonzalez to start taking the mystery out of this versatile and powerful web technology.
Flash Video 101: Using Alpha Video
By James Gonzalez
Nov 17, 2006
Flash 8 now supports alpha transparency, which lets you encode video with the background removed so you can overlay the subject of the video on top of other Flash content. In this article, author James Gonzalez gives you the lowdown on this new Flash video capability. If you're a Flash developer interested in gaining a basic knowledge about adding an alpha transparency layer to your video and incorporating it into your applications, this article is for you.
Flash Video 101: Streaming Flash Video from a Reliable Content Delivery Network
By James Gonzalez
Nov 10, 2006
If you're interested in gaining all the benefits of streaming your Flash video from a dedicated media server, but are concerned about all the costs and time involved, this article is for you. Author James Gonzalez reviews how to employ Flash Video Streaming Services (FVSS), hosted by a variety of content delivery networks, to do the hard work for you.
Add and Style Text
Nov 3, 2006
Flash Video 101: Stream Video Using The Flash Media Server 2
By James Gonzalez
Nov 3, 2006
Streaming video from a Flash Media Server provides the most complete, consistent, and robust way to deliver your Flash video projects. In this article, author James Gonzalez provides development tips and a summary review of the Media Server's features, capabilities, components, server architecture, and more.

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