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41.
From Flash to Flex: Moving to ActionScript 3
By Kris Hadlock
Jul 6, 2007
In his second article from the Flash to Flex series, which focuses on helping you migrate your work environment from Flash to Flex by learning the differences between and comparing the two applications, Kris Hadlock shows you all you need to know to get started using ActionScript 3. In this article you’ll learn how to create packages and classes and incorporate them into a Flex project.
42.
Quick Guide to Creating Advanced Buttons and Event Handling In Flash CS3
By Russell Chun
Jul 6, 2007
If you want to make your Flash movies interactive, you need to master a few key events, all of which are covered in this sample chapter.
43.
Advanced Buttons and Event Handling
Jun 18, 2007
44.
From Flash to Flex: Integrating ActionScript with MXML
By Kris Hadlock
Jun 8, 2007
Are you familiar with Flash and interested in making a move to Flex? This article is for you. It will show you the differences between the two applications and how to make a smooth transition. In this first article of a multipart series, "From Flash to Flex," Kris Hadlock shows you how to begin creating your first Flex application by integrating ActionScript with MXML.
45.
Flash ActionScripting for Designers: Variables, Expressions, and Functions
By James Gonzalez
Mar 9, 2007
To write effective Flash scripts, it's helpful to understand some of the important components of the ActionScript language. Author James Gonzalez reviews three important and related ActionScript components (variables, expressions, and functions) and tells you where to get the information you need.
46.
ActionScripting for Designers: Controlling Audio
By James Gonzalez
Feb 23, 2007
In this article, James Gonzalez sets you up to practice creating and using some important ActionScript components including functions and Sound objects. You will learn how to create a custom sound object to control the volume of an audio file playing, not from a timeline, but from within the library.
47.
Flash ActionScripting for Designers: Scripting a Telescoping Menu
By James Gonzalez
Feb 9, 2007
Flash is a great tool for creating animated menus and other navigation elements. James Gonzalez shows you how to use ActionScript to create a compact telescoping menu system that saves valuable screen real estate yet still provides one-click access to many pages of your web site.
48.
ActionScripting for Designers: Creating Animated Pull-down Menus
By James Gonzalez
Jan 26, 2007
Continuing his series of articles on ActionScript for designers, James Gonzalez shows you how to combine several of the simple ActionScript techniques to create a semi-transparent, animated pull-down menu.
49.
Flash ActionScripting for Designers: Controlling Independent Timelines
By James Gonzalez
Jan 19, 2007
Flash can run multiple movie clip and SWF Timelines simultaneously. It is often useful to get these various Timelines working together with one Timeline controlling some or all of the others with ActionScript. This communication is achieved through the use of target paths. In this article, author James Gonzalez reviews this important concept through the use of examples containing working target path scripts.
50.
Flash ActionScripting for Designers: Controlling Timeline Playback
By James Gonzalez
Jan 12, 2007
In Flash, once a movie starts, it plays in its entirety until it either reaches the last frame of the last scene on the Timeline, or it is instructed otherwise. The only way to instruct Flash is through the use of ActionScript. Author James Gonzalez reviews the basic scripts you must learn to direct Flash to execute basic but critical project functions.
51.
Add and Style Text
Dec 29, 2006
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52.
Flash ActionScripting for Designers: Taking the Mystery Out of ActionScript
By James Gonzalez
Dec 15, 2006
To really get the most out of Flash, you need to learn and use ActionScript. Read this concise ActionScript primer by author James Gonzalez to start taking the mystery out of this versatile and powerful web technology.
53.
Flash Video 101: Using Alpha Video
By James Gonzalez
Nov 17, 2006
Flash 8 now supports alpha transparency, which lets you encode video with the background removed so you can overlay the subject of the video on top of other Flash content. In this article, author James Gonzalez gives you the lowdown on this new Flash video capability. If you're a Flash developer interested in gaining a basic knowledge about adding an alpha transparency layer to your video and incorporating it into your applications, this article is for you.
54.
Flash Video 101: Streaming Flash Video from a Reliable Content Delivery Network
By James Gonzalez
Nov 10, 2006
If you're interested in gaining all the benefits of streaming your Flash video from a dedicated media server, but are concerned about all the costs and time involved, this article is for you. Author James Gonzalez reviews how to employ Flash Video Streaming Services (FVSS), hosted by a variety of content delivery networks, to do the hard work for you.
55.
Add and Style Text
Nov 3, 2006
56.
Flash Video 101: Stream Video Using The Flash Media Server 2
By James Gonzalez
Nov 3, 2006
Streaming video from a Flash Media Server provides the most complete, consistent, and robust way to deliver your Flash video projects. In this article, author James Gonzalez provides development tips and a summary review of the Media Server's features, capabilities, components, server architecture, and more.
57.
Flash Video 101: Working with Video Cue Points in Flash Professional 8
By James Gonzalez
Oct 27, 2006
Cue points can be inserted directly into your Flash video (FLV) files to accomplish a variety of tasks. James Gonzalez shows you how to work with video cue points and use them with ActionScript to add powerful seek functionality to a playback interface.
58.
Flash Video 101: How to Customize the FLV Playback Component
By James Gonzalez
Oct 20, 2006
It's easy to customize the playback appearance and controls of Flash video to match the design or functionality of any project. James Gonzalez demonstrates how to customize the FLVPlayback component by using Flash's built-in custom UI components. He also explains how to create entirely new skins by modifying these components with Flash's graphic editing tools.
59.
Modify Simple Graphics in Flash MX 2004
By Katherine Ulrich
Oct 20, 2006
Flash back to Macromedia Flash MX 2004 for a retro tutorial on how to modify simple graphics in Flash! If you're still using Macromedia Flash MX 2004, you'll want to sneak a peek at this sample chapter, which shows you how to use the selection, lasso, and subselection tools to select and modify graphics. You'll also learn about using the Property Inspector and other panels to modify elements' attributes.
60.
Flash Video 101: Controlling Flash Video with the FLV Playback Component
By James Gonzalez
Oct 6, 2006
You have several options for controlling the playback of video in a Flash file. In this article, author James Gonzalez reviews the best of these options: the Flash FLVPlayback component. Read on to learn more about this new and powerful Flash component and how to take advantage of its rich feature set to quickly and easily control all aspects of Flash video playback.

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