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Flash Video 101: Stream Video Using The Flash Media Server 2
By James Gonzalez
Nov 3, 2006
Streaming video from a Flash Media Server provides the most complete, consistent, and robust way to deliver your Flash video projects. In this article, author James Gonzalez provides development tips and a summary review of the Media Server's features, capabilities, components, server architecture, and more.
Flash Video 101: Working with Video Cue Points in Flash Professional 8
By James Gonzalez
Oct 27, 2006
Cue points can be inserted directly into your Flash video (FLV) files to accomplish a variety of tasks. James Gonzalez shows you how to work with video cue points and use them with ActionScript to add powerful seek functionality to a playback interface.
Flash Video 101: How to Customize the FLV Playback Component
By James Gonzalez
Oct 20, 2006
It's easy to customize the playback appearance and controls of Flash video to match the design or functionality of any project. James Gonzalez demonstrates how to customize the FLVPlayback component by using Flash's built-in custom UI components. He also explains how to create entirely new skins by modifying these components with Flash's graphic editing tools.
Modify Simple Graphics in Flash MX 2004
By Katherine Ulrich
Oct 20, 2006
Flash back to Macromedia Flash MX 2004 for a retro tutorial on how to modify simple graphics in Flash! If you're still using Macromedia Flash MX 2004, you'll want to sneak a peek at this sample chapter, which shows you how to use the selection, lasso, and subselection tools to select and modify graphics. You'll also learn about using the Property Inspector and other panels to modify elements' attributes.
Flash Video 101: Controlling Flash Video with the FLV Playback Component
By James Gonzalez
Oct 6, 2006
You have several options for controlling the playback of video in a Flash file. In this article, author James Gonzalez reviews the best of these options: the Flash FLVPlayback component. Read on to learn more about this new and powerful Flash component and how to take advantage of its rich feature set to quickly and easily control all aspects of Flash video playback.
Flash Video 101: Authoring Flash Video with Dreamweaver
By James Gonzalez
Sep 29, 2006
Importing video directly into Dreamweaver is ideal for situations in which you want to put video onto your site quickly and easily, with no interactive elements beyond simple video controls (play, stop, pause, skip ahead, and skip backward). James Gonzalez shows you how to quickly and easily add Flash video to a Web site using Dreamweaver, the world's leading HTML editor.
Flash Video 101: Flash Video Delivery Options
By James Gonzalez
Sep 22, 2006
When it comes to delivering Flash video, there's no shortage of options. Macromedia Flash Basic 8 and Macromedia Flash Professional 8 provide several ways for you to include video in your Flash documents. How you choose to deploy your video will determine how you create your video content and how you integrate it for use with Flash. In this article, James Gonzalez gives you a thorough rundown of all the options available for delivering Flash video to your audience.
Flash Video 101: Best Practices for Capturing and Encoding Flash Video for Web Delivery
By James Gonzalez
Sep 15, 2006
Before you start a Flash video Web project, you must balance a variety of factors to ensure that you start with the highest quality, smallest video files as possible. Join James Gonzalez for a review of the best practices for achieving the best possible video image quality and viewing experience.
Flash Video 101: An Overview of Working with Flash
By James Gonzalez
Sep 8, 2006
Why Flash video? With all its new capabilities, Flash has developed into an excellent platform for delivering video and many other types of media. In this article, which will be followed up with a series of articles providing more details, James Gonzalez provides a summary and overview of how to author and publish Flash video projects.
How to Export a Site Design From Fireworks to Dreamweaver
By Jeffrey Bardzell, Shaowen Bardzell, Bob Flynn
Sep 8, 2006
After you create and finalize your site's design in Fireworks, you can turn your attention to moving the design from Fireworks to Dreamweaver. Moving the design is a two-step process that involves image optimization and file export. In this lesson, you'll learn techniques for optimizing graphics. In addition, you'll work with various export settings to prepare the Fireworks document for export. In the process, you'll become familiar with Fireworks' Optimize panel and the Export HTML setup process, mastering the techniques used to find the best optimization and export settings for your original design.
Create Text-Based Links in Dreamweaver 8
By Khristine Annwn Page
Aug 11, 2006
In this lesson, you’ll develop the initial framework of the site structure by developing placeholders for the pages in the Yoga Sangha project site. You’ll link these pages together using Dreamweaver’s visual site-mapping tools to create a working test site. Creating this kind of framework through pages and links in a bare but functional version of the site can help you test the navigation that you have developed. Testing the proposed site structure before creating the design will help you catch fundamental problems at the beginning of development, enabling you to address them more efficiently.
Build a Dynamic App Step-by-Step in Dreamweaver 8
By Jeffrey Bardzell
Aug 4, 2006
By the end of this lesson, you’ll have an idea of how dynamic sites work, and what they are created to do; you’ll have Macromedia Dreamweaver configured to work with dynamic data; and you’ll have created your first page that uses dynamic content.
Working with Flash Professional 8 Blends
By James Gonzalez
Jun 9, 2006
New in Flash 8 Professional is a collection of image compositing effects called blending modes and image special effects called filters. James Gonzalez describes how the use of blending modes and filters can help you become king (or queen) of the blends and achieve sophisticated, eye-catching graphic effects with graphic content created within Flash.
Creating High-Quality Video with Sorenson Squeeze 4 for Macromedia Flash
By James Gonzalez
May 12, 2006
The ability to play video inside a Flash SWF file was introduced with the release of Flash MX, which opened up many new and exciting opportunities for Flash developers. Both Macromedia/Adobe and third-party developers have further upgraded Flash's video capabilities with the introduction of powerful encoders and batch processing applications. James Gonzalez reviews Sorenson Squeeze 4, one of the leading third-party Flash video-encoding applications, and shows you how to create high-quality Flash video by using this nifty tool.
Creating Superior Flash Video with Flix Pro
By James Gonzalez
May 4, 2006
Flix Pro is one of the new third-party Flash video encoding applications from On2, the company licensed by Macromedia to provide the video codec for the Flash 8 family of products. This endorsement from the publishers of Flash warrants a look at this flagship Flash encoding application. James Gonzalez shows how to create superior quality Flash video for the Web, for video podcasts, and for disk presentations with the Flix Pro encoder.
Creating Flash Animations with Swift 3D
By James Gonzalez
Apr 28, 2006
Create 3D vector and raster animations for your Flash projects at an affordable price with Electric Rain's 3D animation application: Swift 3D. Swift 3D is the only 3D application that integrates directly with Flash and is also one of the easiest 3D packages around. James Gonzalez shows why its price, power, and easy integration with Flash give Swift 3D such a devoted following.
How to Upload a File by Using the Flash FileReference Object
By Kris Hadlock
Apr 28, 2006
Flash has long lacked the ability to upload files, a standard function in programming languages. Kris Hadlock cheers the addition of the FileReference object in Flash 8; by combining a bit of ActionScript and PHP, it's now quite simple to create a Flash file-uploading GUI.
Working with Text in Macromedia Flash 8
By Katherine Ulrich
Apr 28, 2006
Flash's text tool doesn't just create graphic-objects in the shape of letters, it creates text boxes filled with live type; in the authoring environment, the contents of a text box are fully editable. As you create text elements, you must decide how they will be used in the published movie and assign them a text-type property. In this chapter, you learn about using static text with Macromedia Flash 8.
Controlling Flash Audio Volume with Sound Objects
By James Gonzalez
Apr 21, 2006
If you work with audio in Flash, you know that attaching audio to a keyframe is an easy way to incorporate sounds into your movies. But what if you need to control sound dynamically at runtime to change its volume, pan from left to right, or determine how long it has been playing? James Gonzalez shows you how to create a Sound object that can be manipulated and controlled in a whole host of ways, giving you a much greater degree of control and flexibility with the audio assets of your Flash projects.
Use Flash Behaviors and ActionScripting to Control Audio Playback
By James Gonzalez
Apr 14, 2006
One of the great strength of Flash is its capability to consistently and reliably play audio across a wide variety of computer platforms and environments. According to James Gonzalez, this capability might be the best reason to use Flash for projects in which sound is an important component. Read on to learn how to use Flash sound behaviors and ActionScript to control audio playback in your Flash projects.

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