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Flash Design Guide
- Introduction To Flash
- Working with the Authoring Tool
- Working with Templates
- FreeHand for the Power User
- Creating Animation with Fireworks
- Creating Animation in Flash
- Preloading for Non-Programmers
- Drawing in Flash
- Using the Library
- Organizing Animations With Storyboards
- Working With Masks
- Making 2D Look 3D
- Working With Text
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Flash Interactive Developer Guide
- What is an Interactive Developer?
- Creating Flash Projects
- Using Form Applications
- Working with Form Components
- Setting up a Movie for Design and Animation
- Setting up a Movie for Programming
- Working with Components
- ActionScript Fundamentals
- The Eolas Solution
- Intro to Flash Player 9
- Working with Strings
- Creating ActionScript Transitions
- Working with Boolean Objects in ActionScript
- Optimizing Delivery
- Working with Numbers in ActionScript
- Working with the Number Class
- Flash Professional 9 Preview
- Adobe Takes ActionScript Open Source
- Flash Rich Media Guide
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Flash 8
- Introduction to Flash 8
- Advanced Text Rendering
- Using BitmapData Class in Your ActionScript
- The CacheAsBitmap Property
- Bitmap Rendering Improvements and Blend Modes
- Using The ExternalInterface Class
- Using Filters
- Downloading and Uploading Files with ActionScript
- Runtime Support for GIF and PNG Files
- Garbage Collection in Flash 8
- Using Enhanced Gradients
- Using Scale 9
- Stroke Enhancements in Flash 8
- Video Support in Flash 8
- How to Create a Slideshow
- Creating Dynamic Text in Flash
- Flash 3-D–Taking Flash to the Third Dimension!
- Object Collision Detection with Flash
- Create a Quiz With The Flash Quiz Template
- Working with Flash
- Introduction to Design in Flash
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Developing with ActionScript
- Introduction to Programming within Flash MX 2004
- ActionScript Fundamentals
- Event Handling within ActionScript
- Creating Interactive Movies
- Testing your Flash Movies
- Debugging
- Using ActionScript to Control Your Movies
- Using ActionScript to Control Text
- The Differences Between ActionScript 1 and ActionScript 2
- Using Pre-Built Classes In Flash MX 2004
- Creating Your Own Classes
- Working with External Data in Flash
- Using Components
- Informit Articles and Sample Chapters
- Books and e-Books
- Online Resources
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Rich Internet Applications
- Introduction to Rich Internet Applications
- Using Flash Variables
- Getting Data Into Flash: Loading External SWF and JPG Files
- Working With XML: What is XML, and How Does it Relate to Flash?
- Working with XML: Good XML vs. Bad XML
- Working with XML: Loading XML into Flash
- Working with XML — Dynamically Building XML with .NET, ColdFusion, Java, and PHP
- Working with XML — Web Services
- Working with Data — Working with XML
- Working with Data: Pushing Data back to the Server with Load Vars
- Working with Data: Leveraging Persistent Connections
- Flash Remoting
- Working with Data: Macromedia Flex Presentation Server
- Building Rich Internet Applications: Connecting Flash to a Database
- Building Rich Internet Applications: Planning, Planning, Planning
- Building Rich Internet Applications: Design Counts
- Building Rich Internet Applications: Beyond the Movie Clip
- Building Rich Internet Applications: Using Macromedia Central
- Building Rich Internet Applications: Using Macromedia Flex
- Presenting the Solution: Delivering Flash Applications to the Web
- Presenting the Solution: Delivering Flash Over Non-PC Devices
- Informit Articles and Sample Chapters
- Books and e-Books
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Flash for Designers: Rich Media Production
- Graphic Control in Flash
- Introduction to the Rich Media Production
- Using Video, Audio and Images in your Flash Movies
- Using Components to Build Rich Media Solutions
- Controlling Components with ActionScript
- Using Audio in Flash
- Video in Flash
- Choosing Which Version of Flash Communication Server to Use
- Streaming Video
- Using the Microphone and Camera Core Classes
- Constructing Large Applications That Leverage Video and Audio
- Informit Articles and Sample Chapters
- Books and e-Books
- Matthew's Predictions for 2006
- Matthew's Favorite Flash Books
- Matthew's Favorite Flash Web Resources
- Macromedia as Part of Adobe
- First Look: Flash Player 8
- A Brief History of Flash
Macromedia as Part of Adobe
Last updated Aug 22, 2003.
...The King is Dead, Long Live the King.... The words were ringing around the Flash forums, news groups and blogs. Well all thought the world had collapsed when Macromedia announced that they were going to be acquired by Adobe.
The reality may not be as bad as it seems. In fact, I think this might be the boost Macromedia needed to become a credible threat to Microsoft.