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After Effects 4.1 for Macintosh and Windows: Visual QuickPro Guide

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After Effects 4.1 for Macintosh and Windows: Visual QuickPro Guide

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Features

  • Companion CD-ROM—In addition to Adobe demo software and demo third party plug-ins, the CD contains an assortment of sample files that illustrate many of the techniques explained in the book. Rather than corresponding one-to-one with any particular chapter, each sample folder is designed to focus on a particular set of techniques that can be looked up in the book for step-by-step instructions. The folder contains the project and all the source files.
    • Provides students with samples to see how an After Effects technique works, and also allows the students to use them as sources for their own experimentation. Ex.___

  • Task-based—Information is broken down into concise, one- and two-page tasks.
    • Allows students to learn the most important tasks of Adobe After Effects and get right to work on any project. Ex.___

  • Step-by-step—Numbered, easy-to-follow instructions.
    • Succinct numbered instructions provide a logical approach to learning tasks. Ex.___

  • Visual reference—Plenty of screen shots illustrate the step-by-step instructions.
    • Visually demonstrates and reinforces the instructions for a particular task as the students work at their computers. Ex.___

  • Quick reference tabs—Tabs on each page identify the task.
    • Easy for the instructors and students to find a particular task makes this text useful after the course ends. Ex.___

  • Shaded sidebars.
    • Calls attention to important features and additional helpful information. Ex.___

  • Tips.
    • Highlighted tips throughout the book offer author advice, timesaving shortcuts, and pointers for students who want a further understanding of After Effects. Ex.___

  • Industry-leading author—Antony Bolante works at Video Arts, an editorial and design facility in San Francisco. He is also a freelance editor and editing instructor. He has taught editing at the college level using Avid Media Composer, Media100, and, of course, Premiere.
    • Many of Peachpit's Visual QuickStart and Visual QuickPro authors are industry-leading teachers and designers, providing students with expert, professional training. Ex.___

Description

  • Copyright 2000
  • Edition: 1st
  • Premium Website
  • ISBN-10: 0-201-70281-9
  • ISBN-13: 978-0-201-70281-1

Adobe After Effects 4.1 software offers extraordinary creative freedom and control for designing sophisticated motion graphics and visual effects for film, video, multimedia, and the Web. Its tight integration with Adobe Photoshop, Illustrator, and Premiere gets you up and running fast and makes you more productive.

After Effects: Visual QuickPro Guide introduces video and film producers to the comprehensive set of tools available in After Effects. Step-by-step instructions lead intermediate-level readers through some of After EffectsÕs more advanced features in video editing. The most useful, project-enhancing features of AdobeÕs powerful application are covered in detail.

Sample Content

Table of Contents



1. After Effects: The Big Picture.

The QuickPro Series. Adobe's Dynamic Media Suite. Minimum Requirements. Suggested System Features. Professional System Additions. New Features. The Standard Version versus the Production Bundle. Mac versus Windows. Overview of the Work Flow. Overview of the Interface. Grouping Related Windows. Using Tabbed Windows and Palettes.



2. Importing Footage into a Project.

Creating a Project. Importing Files. Importing Unrecognized Files. Still Image Durations. Importing Files with Alpha Channels. Importing PhotoShop and Illustrator Files. Importing Premiere Projects. Importing an After Effects Project. Importing Audio. Importing Motion Footage. Setting the Frame Rate. Looping. Film: Pulldown. Pixel Aspect Ratios. Setting the EPS Options. Interpretation of Footage.



3. Managing Footage.

Displaying Information in the Project Window. Sorting Footage in the Project Window. Using Labels. Organizing Footage in Folders. Renaming and Removing Items. Proxies and Placeholders. Proxies in the Project Window. Viewing Footage. Opening Footage in the Original Application. The Footage Window. Cueing Motion Footage. Magnification and Safe Zones. Video-Safe Zones and Grid. Rulers and Guides. Snapshots. Channels.



4. Compositions.

Creating Compositions. Choosing Composition Settings. The Composition and Time Layout Windows. Setting the Time. Adding Footage to a Composition. Solids and Adjustment Layers. Nesting Compositions.



5. Layer Basics.

Selecting Layers. Stacking Order. Naming Layers. Layer Numbers and Labels. Switching Video and Audio On and Off. Locking a Layer. Basic Layer Switches. Shy Layers. Continuously Rasterizing a Layer. Quality Setting Switches.



6. Layer Editing.

Viewing Layers in the Time Graph and Layer Windows. The Time Graph. Navigating the Time Graph. The Layer Window. Trimming Layers. Moving Layers in Time. Sequencing and Overlapping Layers. Other Editing Functions. Using Markers.



7. Properties and Keyframes.

Layer Property Types. Viewing Properties. Setting Global versus Animated Properties. Viewing Spatial Controls in the Composition Window. Transform Properties. Using Slider Controls for Setting Properties. Alternative Controls for Setting Properties. Nudging Layer Properties. Audio Properties. Viewing an Audio Waveform. Using the Audio Palette. Controlling Layer Properties with Keyframes. Moving Keyframes. Copying Values and Keyframes.



8. Playback, Previews, and RAM.

Frame Rates of Playback versus Preview. Using the Time Controls. Scrubbing Video. Suppressing Window Updates. Scrubbing Audio. Types of Previews. Setting the Work Area. Managing RAM.



9. Mask Essentials.

Creating Masks. Viewing Masks. Targeting Masks. Drawing Mask Shapes. Control Points and Segments. Building a Path. How Mighty Is Your Pen? Selecting Masks and Points. Opening and Closing Paths. Scaling and Rotating Masks. Changing the Shape of a Mask. Path Editing Tools. Using Masks from PhotoShop and Illustrator. Inverting a Mask. Locking and Hiding Masks. Moving Masks Relative to the Layer Image. Feathering Mask Edges. Mask Modes.



10. Effects Fundamentals.

Standard Effect Categories. Applying Effects. Viewing Effect Property Controls. Using the Effect Controls Window. Removing and Resetting Effects. Effect Information and Options. Disabling Effects Temporarily. Adjusting Effects in the Effect Controls Window. Setting Color in the Effect Controls Window. Setting Values in the Effect Controls Window. Setting the Angle in the Effect Controls Window. Setting an Effect Point. Using Favorite Effects. Copying and Pasting Effects. Applying Multiple Effects. Applying Effects to an Adjustment Layer. Compound Effects. Using Compound Effects. Animating Effects.



11. Standard Effects in Action.

Adjust Effects. Using the Levels Effect. Audio Effects. Using the Stereo Mixer. Blur and Sharpen Effects. Using the Compound Blur Effect. Channel Effects. Using the Blend Effect. Distort Effects. Using the PS + Spherize Effect. Image Control Effects. Perspective Effects. Using Bevel Alpha. Render Effects. Using the Audio Waveform Effect. Stylize Effects. Text Effects. Using Path Text. Time Effects. Using the Echo Effect. Transition Effects. Using the Gradient Wipe. Video Effects. Using Broadcast Colors.



12. More Layer Techniques.

Frame Blending. Motion Blur. Layer Modes. Layer Mode Types. Preserving Underlying Transparency. Track Mattes.



13. Keyframe Interpolation.

Spatial and Temporal Interpolation. Interpolation Types. Viewing Motion Paths and Spatial Interpolation. Comparing Motion Paths and Mask Paths. Adjusting Spatial Interpolation in the Motion Path. Default Spatial Interpolation. Mastering Spatial Interpolation. Auto-Orient Rotation. Pasting Mask Paths into Motion Paths. Viewing a Value, Speed, or Velocity Graph. Speed, Velocity, and Acceleration. Viewing Speed in the Motion Path. Changing Property Values in a Value Graph. Recognizing Temporal Interpolation. Adjusting Temporal Interpolation in the Value Graph. Adjusting Temporal Interpolation in the Speed and Velocity Graphs. Mastering Temporal Interpolation. Adjusting Temporal Interpolation Numerically. Keyframe Assistants. Roving Keyframes. Changing Interpolation.



14. Complex Projects.

Nesting. Rendering Order. Subverting the Render Order. Synchronizing Time. Using the Flowchart View. Pre-composing. Collapsing Transformations. Recursive Switches. Pre-Rendering.



15. Production Bundle Techniques.

Keying Effects. Using a Garbage Matte. Using the Color Difference Key. Matte Tools. Using the Simple Choker. Production Bundle Audio Effects. Using Parametric EQ. Production Bundle Visual Effects. Using the Displacement Map Effect. Using the Glow Effect. Using Other Glow Settings. Using the Wiggler Plug-In Palette. Keyframe Assistants. Using Motion Math. Motion Math Scripts Included with the Production Bundle. Understanding the Motion Math Dialog Box. Running a Motion Math Script.



16. Output.

The Render Queue Window. Making a Movie. Using the Render Queue Window. Pausing and Stopping Rendering. Assigning Multiple Output Modules. Choosing Render Settings. Choosing Output Module Settings. Creating Templates. Exporting Single Still Images. Setting Overflow Volumes. Movie Files and Compression. QuickTime Video Codecs. Video for Windows Codecs.



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