Publishers of technology books, eBooks, and videos for creative people
If you already have Java programming experience and are looking to program games, this book is for you. David Brackeen, along with co-authors Bret Barker and Lawrence Vanhelsuwe, show you how to make fast, full-screen action games such as side scrollers and 3D shooters. Key features covered in this book include Java 2 game programming techniques, including latest 2D graphics and sound technologies, 3D graphics and scene management, path-finding and artificial intelligence, collision detection, game scripting using BeanShell, and multi-player game engine creation.
This source code is LGPL.
Please visit http://www.gnu.org/copyleft/lesser.html for more information on this license.
Code for the book - 4.08 mb - 1592730051.zip
Author Bio - 596 kb - 1592730051a.pdf
Sample Chapter - 408 kb - Chapter 12 - Path Finding
Table Of Contents - 562 kb - 1592730051t.pdf
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