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Developing Games in Java
- Your Price: $47.99
- List Price: $59.99
- Usually ships in 24 hours.
- Copyright 2004
- Dimensions: 7-3/8" x 9-1/8"
- Pages: 1008
- Edition: 1st
- ISBN-10: 1-59273-005-1
- ISBN-13: 978-1-59273-005-6
If you already have Java programming experience and are looking to program games, this book is for you. David Brackeen, along with co-authors Bret Barker and Lawrence Vanhelsuwe, show you how to make fast, full-screen action games such as side scrollers and 3D shooters. Key features covered in this book include Java 2 game programming techniques, including latest 2D graphics and sound technologies, 3D graphics and scene management, path-finding and artificial intelligence, collision detection, game scripting using BeanShell, and multi-player game engine creation.
This source code is LGPL.
Please visit http://www.gnu.org/copyleft/lesser.html for more information on this license.
Code for the book - 4.08 mb - 1592730051.zip
Author Bio - 596 kb - 1592730051a.pdf
Downloadable Sample Chapter
Sample Chapter - 408 kb - Chapter 12 - Path Finding
Table of Contents
Table Of Contents - 562 kb - 1592730051t.pdf
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