Maya 5 Killer Tips
Product Author Bios
Eric Hanson is a visual effects artist specializing in digital environments and effects for feature films. Originally an architect, he established early 3D visualization studios for some of the country's largest architectural firms, including The Callison Partnership in Seattle and Gensler in Los Angeles. An expanding interest in film led to a move into visual effects work, resulting in senior CG artist positions with leading visual effects houses Digital Domain, Sony Imageworks, Dream Quest Images, Walt Disney Feature Animation, and SimEx Digital Studios. His work can be seen in Spider-Man, Cast Away, Hollow Man, Mission to Mars, Bicentennial Man, Fantasia 2000, Atlantis, and The Fifth Element, as well as many large-format special-venue films worldwide.
Eric specializes in 3D work with Maya, RenderMan, and Shake, and is an active teacher of those packages. He has taught for several years, having instructed courses on advanced 3D techniques at SGI's Silicon Studio and Gnomon School of Visual Effects, and is currently leading a curriculum on visual effects at the University of Southern California's School of Cinema-TV. He frequently speaks and holds workshops at various trade shows and schools domestically, as well as in Japan, even though he is not sure what to eat while there.
Eric is a member of ACM/Siggraph and the Visual Effects Society and holds a professional degree in Architecture from the University of Texas at Austin. He is currently contributing to a remarkable upcoming summer blockbuster at Digital Domain in Los Angeles. He wishes he could sleep more.
Eric can be reached at his web site, http://www.visuraimaging.com.
Ready to learn from a seasoned visual effects veteran? Then sit down and pay attention! In Maya 5 Killer Tips, effects wizard Eric Hanson lets the genie out of the bottle, revealing all of the Maya tricks, techniques, and shortcuts he's employed to create visual marvels for films like The Day After Tomorrow, Cast Away, Fifth Element, and more. By focusing on concise tips, informative nuggets, and seasoned productivity secrets that are rarely found in other volumes, this book takes you straight to the heart of the matter: the productivity enhancers that you usually only acquire after working with a program in an intensive professional environment. In this case, Eric reveals many of these road-tested Maya secrets: efficient modeling with NURBS and polygons; creating rich rendering results with shader networks; conveying professional camera techniques; using particle systems, dynamics; and more. Along the way he explores Maya 5's new features as well, including improved rendering and character setup options.
Author's Bio - 40 kb - 0735713731a.pdf
7 of 8 people found the following review helpful
Book Review �Maya 5 Killer Tips!�,
This review is from: Maya 5 Killer Tips (Paperback)Book Review "Maya 5 Killer Tips!" BY WEYERT DE BOER
In most books you can find little boxes with Tips and Truces, in my opinion it is the most interesting subtexts available in books.
The book consists of several chapters who are:
1. Deciphering the Hieroglyphics;
Maya 5 Killer Tips! Is a great book of resources to enhance... Read more
4 of 4 people found the following review helpful
A good book for both experts and beginners,
This review is from: Maya 5 Killer Tips (Paperback)This book has something for everyone. As an animation supervisor I was of course particularly interested in the sections on Character Animation and Rigging, but I was able to glean good information from the books other sections as well. Its written in a clear, concise (and sometimes witty) manner, and the book walks you through each tip and trick in a economical but thorough way. The great thing about this book IMHO is that because of its approach to each problem, it is able to fit a *lot* of different tips between the covers of its relatively slim profile. This makes it an ideal companion to larger, more pedestrian tomes on Maya, while keeping one step ahead with its insightful and often invaluable professional instruction. I recommend it for both the novice and seasoned user alike.
3 of 3 people found the following review helpful
A must for any Maya artist.,
By A Customer
This review is from: Maya 5 Killer Tips (Paperback)This book is great for unleashing new ideas on how to use Maya. Great at showing easier ways to accomplish common task. Best all around book ever on Maya with a catch. These are tips only, without detailed explanations. But that's okay, because once you can look online or in reference manuals for more details on the tools. This book is must for any Maya artist. One other negative is there is no CD. It was frustrating when you wanted to see for yourself how the steps were all put together.
› See all 11 customer reviews...
Online Sample Chapter
Table of Contents
1. Deciphering the Hieroglyphics: Unearthing the Secrets of the Maya.
2. Taming the Beast Customizing Your Interface.
3. The Glamorous World of Modeling Work Smarter, Not Harder.
4. Embracing the Revolution Lighting Your Way.
5. Rags to Rendering: Getting a Grip on Shading.
6. From Home Movies to Hollywood: Camerawork Basics.
7. Building Character (Animation That Is) More Than Skin-Deep.
8. Dangerous Effects Animation Things You Can Do at Home.
9. Getting Under the Hood Mud Wrestling with MEL.
10. Real World Production Methods Otherwise Known as Stress.
Downloadable Sample Chapter
Sample Chapter - 3.98 mb - Chapter 3 - The Glamorous World of Modeling
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