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Mike TadrosReal World Google SketchUp: Importing SketchUp Files
In this chapter Mike Tadros helps you find what you need quickly with targeted searches and explain your options for pulling models into an existing project.
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By Mike TadrosFeb 22, 2010
Mike McHughFlashy Flash On the Go: Creating Animations For Cell Phones
Adobe Ambassador Mike McHugh shows how to use Illustrator CS3—combined with Adobe’s Device Central CS3 and Flash CS3—to create animations that can be played on a cell phone. The best part? No ActionScript required.
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By Mike McHughJul 20, 2007
Jeremy BirnHow to Create Realistic 3D Shadows
Setting up shadows takes just as much time and attention as setting up lights. You can think of all of your illumination as one half of your lighting design, and shadows as the other, equally important half. Shadows can add richness to the tones and shading of your image, tie elements together, and improve your composition. Besides their artistic importance, rendering shadows is a key technical area to master. This chapter will explore both the visual and the technical sides of shadows and occlusion in 3D graphics.
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By Jeremy BirnAug 18, 2006
Ted BoardmanTime-Saving Tricks for Working Smarter and Faster in 3ds Max 8
You may be familiar with the general layout of 3ds Max 8's user interface, but a few of version 8's interface features aren't readily apparent to new users. They are, however, critical if you want to navigate quickly in 3D space. The goal of this chapter isn't to show you the nuts and bolts of the interface, but rather to introduce you to a few of these fundamental features that will enhance your productivity.
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By Ted BoardmanAug 18, 2006

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Karyn JohnsonMaya 2008 and 3ds Max 2008 announced at Siggraph 200...7

Siggraph is winding down this week and just as it had last year, Autodesk announced new releases of its animation, modeling and rendering software, now called Autodesk Maya 2008 and Autodesk 3ds Max 2008.

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By Karyn JohnsonCommentsAugust 10, 2007
Topics: Design,3D

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