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Voices That Matter

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Recoding iWeb Sites Part 2: Manipulating Code for iWeb-Created Page Elements
Jun 2, 2006
You like iWeb's overall ease of use, right? But what if you need to do something extra with a few of your pages? You designed a site in iWeb and now want to expand the site with other technologies and using a different Web design tool? In part two of Ryan Faas' series, find out about the type of code iWeb creates and how you can rework it for your own use.
Recoding iWeb Sites Part 1: How to Combine iWeb Sites with Other Web Design Tools for Even Better Sites
May 19, 2006
Apple's iWeb makes creating polished Web pages incredibly easy because you never have to deal with the code. Unfortunately, that also means you can't add Web goodies to your site that require adding pieces of code directly to the page. Fortunately, modifying the code after publishing a site with iWeb is possible, and Ryan Faas fills you in on how to do it.
Designing Webbed Environments: The Importance of the Define and Design Phases
May 12, 2006
Having a clear plan for your Web site is every bit as important as any technology you use to deliver it. But it can be easy to overlook the define and design phases of your project. Jason Cranford Teague not only shows you a tried-and-tested process for creating a blueprint for your Web site (which all members of your team can use to produce the final product as intended) but also evaluates the best software available to you for creating the deliverables.
Podcasting Made Easy with Podcast Factory
May 12, 2006
Do you have something to say but need to find an audience? You might want to give podcasting a try. Bryan Hoff shows you how to get up and running with Podcast Factory for under $200. Soapbox not included.
Creating a Local Site in Macromedia Dreamweaver 8
May 4, 2006
Macromedia Dreamweaver enables you to develop and deploy your Web sites according to development best practices. As with any programming paradigm, it is recommended that you develop files in an environment separate from which a user can access. This enables developers to make changes to a site without any downtime and allows full testing prior to deploying new files. This chapter will help you work on a web page in a local environment.
Creating Web Pages for Screen, Print, and Email
Apr 28, 2006
If you are a designer for the Web, you know that the screen is only a part of the story. Users might print your pages, too, so you have to consider the printed version of your Web pages. Jason Cranford Teague shows you how to paginate your pages for the screen while still allowing a clean and complete printed version adapted for paper, all from a single HTML file. (And a bonus: how to get readers to email a link to the page.)
Designing a Site from Scratch in Dreamweaver
Apr 14, 2006
Site planning and file structure can get a little cranial, but it’s really important to know this stuff to build efficient, well-designed web sites. This chapter will help cure any web-induced migraine, so stay tuned.
Preparing Your Dreamweaver Coding Environment
Apr 7, 2006
In this chapter, you'll learn how to access and use the many options you have for working with code in Dreamweaver, and how to configure your coding environment to support your own style of working with code.
Creating a Web Page in Dreamweaver 8: How to Add Images
Mar 31, 2006
While text and headlines lend structure and meaning to Web pages, it's images that give your pages real impact. This chapter covers the basics of adding images to your web page with Dreamweaver 8.
Using iWeb to Make Great Homepages in Minutes
Mar 31, 2006
You've heard that Apple's iWeb is easy to use, and you've seen some great examples of iWeb sites. But can you really create those great sites in half an hour, even if you don't know anything about HTML and have never tried designed a Web page? Yes, you can. Ryan Faas takes you through the process step by step.
Building Your First Page in Macromedia Dreamweaver 8
Mar 24, 2006
After you've set up your local site, you can begin filling the site with pages. To do that, you'll need to create a page, give it a title, add some content to the page, and save it. To check your work, you should view the page in one or more Web browsers before you upload it to your Web server. Luckily, Dreamweaver makes it easy to view your work in different browsers. This chapter will help you get started building your website in Dreamweaver.
Designing the Obvious, Part 3: Understanding Real Users to Solve Real Problems
Mar 24, 2006
If you're writing software or building web sites without a user in mind, you're just throwing away your effort. Robert Hoekman, Jr. explains the urgent need to understand exactly who the target user is, what she hopes to accomplish, and what you can do for her - long before you start committing keystrokes to code.
How to Style Forms in CSS
Mar 17, 2006
Forms give you an easy way to get information back from visitors to your Web site. Although they might be the most common way to get feedback from your Web page, forms shouldn't be a hassle for your users. Jason Teague shows you how to use a bit of simple CSS to create attractive and interactive HTML forms.
Designing the Obvious, Part 2: Knowing What to Build and Why
Mar 10, 2006
Why do software projects fail? In most cases, says Robert Hoekman, Jr., it's simply a matter of poor planning. If you don't have a firm grasp of who is going to use your product or site, and why, you'll succeed only by accident. He explains where you need to focus attention and effort to help your product or site live up to the organization's expectations.
How to Design Flash Pages for Google
Mar 10, 2006
Google is now indexing Flash content! James Gonzalez tells you how to determine which Flash content Google is actually indexing and how to optimize this content to achieve better rankings in Google's search results.
What Are CSS Sprites?
Mar 3, 2006
If you're familiar with Web design concepts, you already know the basics of using Cascading Style Sheets (CSS). CSS sprites allow you to create a single file that contains all the images laid out in a grid, requiring only a single image and only a single server call. Jason Cranford Teague shows you how to tame your Web site graphics using CSS sprites to consolidate images into a single file.
Designing the Obvious, Part 1: The Key to Great Web and Software Design
Feb 24, 2006
Unless you have endless free time to waste, at some point you'll get fed up with a site or application that seems intent on frustrating the user. Robert Hoekman, Jr. posits that it's not the designer's intention to aggravate your life; it's just a failure to define and then design "the obvious": what the user will need, presented in the way the user will need it. In this series, he explains how to design sites and software that work well for the user precisely because they're designed to be obvious.
RapidWeaver: Rapid Web Site Design for Everyone from Preteens to Pros
Feb 24, 2006
Need a site for your business or a blog for your rants? Bryan Hoff shows you how RapidWeaver makes Web site creation fast, painless, and fun! It's powerful enough for professionals, yet easy enough for kids to use, too.
How To Handle AJAX Responses
Feb 10, 2006
User interaction drives Web sites. It's essential to understand how to handle the responses, especially with new forms of interaction such as AJAX. Kris Hadlock covers the essentials of the AJAX request-and-response process that you need to know to be ready for user interaction.
How to Build Applications in Dreamweaver
Jan 20, 2006
Whether you're totally new to Dreamweaver or just creating dynamic Web applications with the program, this chapter will help you find your bearings. The first part explores the Dreamweaver workspace with an emphasis on its application-building capabilities. The rest of the chapter deals specifically with the basics of Web application tools that are standard in Dreamweaver. Everything from applying server behaviors to working in Live Data view is described.

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