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Great for students who are serious about developing industry-ready job skills in the graphics industry. Ex.___
Authors are top industry experts who use these programs professionally. Peachpit's Real World authors are industry-leading teachers and designers, providing students with expert, professional training. Ex.___
Corel's Bryce 4 puts the power to create breathtakingly realistic three-dimensional worlds at your fingertips. Mountains, plains, oceans, and abstract landscapes spring to life with incredibly detailed natural textures, special effects, and animation. Home users and professional animators alike choose Bryce for its ease of use, reasonable price, and fabulous results. Real World Bryce 4 is the natural choice for those who want to exploit the limitless artistic potential of the program.
Taking up where the manual leaves off, Real World Bryce 4 covers all the program's features, including the little-documented Deep Texture Editor, the heart of Bryce's natural-looking textures. The industrial-strength tips and techniques address your day-to-day production needs, giving you the best working approach for getting the most out of Bryce. Updated from the previous award-winning edition, the book features stunning full-color illustrations and a CD-ROM of samples, tutorial files, and a gallery of 3D artwork.
1. In the Beginning…The History and Background of Bryce.
Where Did Bryce Come From: The River Chaos. The River Bryce. Continuing Development. Why “Bryce”? An Emotional Experience. Moving On.
A Three-Dimensional World Viewed in Two Dimensions. Walkthrough, Part 1: Bryce at its Most Basic. The Bryce Interface: Tools for Tasks. Walkthrough, Part 2: Working with Your Bryce Scene. A Bryce World (3 dimensions—X, Y and Z). Working in Bryce—The Creative Process.
Brycean Kodak Moments. View and Camera Controls. How-to: Camera Placement That's Just So.
Which Objects. Object Controls. Object Attributes. Matrix. Wireframe Object. Natural Selection. Importing Objects. Moving On.
Optimal Settings. Setting Up Your Scene. Display Controls. Batch Management. General Brycean Behavior and Other Technical Considerations.
The Underlying Structure of the Brycean Universe. Changing One Object: Reposition, Resize, Rotate. Going from One to Many Objects: Duplicating Objects/Replicating Objects. Changing More Than One Object.
Building Blocks: Using Primitive Objects to Create Conglomerates. What is a Boolean? Objects Linking. Replicating Objects. Terrain Moldings. Model Management. Columnar Calamity: A Circumspect Boolean Primer with Multi-Replicating Implications. Moving On.
Get Too Aitch. The Terrain Editor Controls. Fave Routines. Symmetrical Lattices. Working with Other Image Editing Applications. The Lost Continents of Text-land-is. Altitude Render. Digital Elevation Models (DEM). Terrain Export. Moving On.
Introduction of the Materials Lab. The Basic Properties. Non-Uniform Appearance: Textures. But Wait! There's More! Material Options. Volume Properties. Moving On.
2D Picture Textures. 3D Textures: Deep Texture Editor. Anatomy of a Texture and Material.
The Sky & Fog Controls. Basic Bryce Astronomy. Clouds, Clouds, Clouds. It's in the Air: Fog, Haze and Rainbows. Shadows. Haze, Fog, and Shadow Walkthrough. Color. Alternative Clouds. Moving On.
Glowing Pseudo-Light Forms. Light Source Primitives. Edit Lights Dialog Box. Other Light Properties. Using Bryce Lights: Different Types of Lighting Conditions. Example Scenes.
The Basic Rendering Model. Beyond the Basic Rendering Model. Moving On.
Introducing Time to Bryce. Working with the Time Palette. The Things in Bryce that Can be Animated. Animation Controls in the Terrain, Materials and Sky Labs. The Things that Can be Animated, Continued. Keyframing. Trajectories. Path Object. Tracking. Rendering Animations. Moving On.
Introduction to the AML. More About Planning Your Animation. Linking and Hierarchies: Camera Cranes. Motion Tricks. Path-ology. Fun with Multi-Replication. Animation Miscellanea.
In the Master's Footsteps: Eric's Methods. Geology 101: Mountains and Valleys. Multiple Terrains. Undersea Worlds. A River Runs Through It. Rainy Weather. USGS Maps G2H Information. The Greening of Bryce. Bryce Star Galactica. Moving On.
Still Image Landscapes. Water, Water, Everywhere. Fantastic Visions. Painterly Post-Processing. Martian Water Images. Animation.