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Shockwave 3D
- By Jason Wolf
- Published May 6, 2002 by New Riders. Part of the Voices That Matter series.
- Copyright 2002
- Dimensions: Special (all other)
- Pages: 224
- Edition: 1st
- Book
- ISBN-10: 0-7357-1197-6
- ISBN-13: 978-0-7357-1197-6
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The ultimate cut-to-the-chase manual for 3D Web and interactive designers! Shockwave 3D capitalizes on the growing popularity of this established technology as it appeals to developers of games, multimedia presentations, and online content in need of more robust development than can be provided by Flash. Users will follow extremely concise tutorials using Shockwave 3D and Lingo code, learning as they go, and eventually funneling everything into a Shockwave 3D movie. This book is not the end-all reference; it's the quick road map for those who say "To hell with the instruction manual, let's play with Shockwave 3D and see how it really works."
Related Article
Online Sample Chapter
Architecture Fly-Through in Shockwave 3D
Table of Contents
Foreword.
Introduction.
1. What's New?
2. Oh Behave!
3. Architecture Fly-Through.
4. Wreaking Havok.
5. Havok Lingo Reference.
6. Building a Virtual City Tour.
7. Places to Go, People to See!
8. Sneak Peek at the Maya(r) RTA.
Appendix A. What's on the CD-ROM?
Index.
Book
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