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12 Principles to Create Realistic Animation the Disney Way
By Steven Bradley
Dec 18, 2014
Transitions and CSS animations can help make websites friendlier, but their movement can be mechanical and somewhat unrealistic if not handled well. Website designer/developer Steven Bradley shows how designers can take a cue from the animators at Disney and the 12 principles of animation they follow, and apply to all their work.
Three Steps to Designing Effective Logos
By Maggie Macnab
Dec 17, 2014
Maggie Macnab, a professional designer and educator, shows how an effective logo maximizes a client’s budget by using meaningful visual descriptors that are at once universal and concise. For the audience, this relationship translates into interesting, commonsense and sometimes surprising a-ha! connections, prompting longer viewing times and more likelihood of recall.
The Elements: Nature's Sensuality
By Maggie Macnab
Dec 16, 2014
In this chapter from Design by Nature: Using Universal Forms and Principles in Design, you’ll enhance your awareness of how subtlety supports continuity between your design, color, and element—the sensibilities that underscore all relationships.
Top Eight Considerations for Choosing Nikon Lenses
By Jerod Foster
Dec 15, 2014
In this chapter from Nikon Lenses: From Snapshots to Great Shots, Jerod Foster offers eight issues not only for researching and purchasing a new lens for your camera body, but also for learning about and using lenses in a way that resembles how a skilled artisan uses her tools.
Writing Functions and Closures in Swift
By Boisy G. Pitre
Dec 11, 2014
In this chapter from Swift for Beginners: Develop and Design, you’ll learn how to tidy up your Swift code into nice clean reusable components called functions.
Ten Ways to Amaze with Your Amazon Fire Phone
By Scott McNulty
Dec 10, 2014
Amazon and device expert Scott McNulty, author of The Amazon Fire Phone: Master Your Amazon Smartphone, gives a quick flyover of his top-10 favorite reasons to love the Amazon Fire.
Scream of the Crop: How to Resize and Crop Photos in Adobe Photoshop CC (2014 release)
By Scott Kelby
Dec 8, 2014
Scott Kelby covers cropping (which was completely overhauled in Photoshop CS6) and resizing photos in this excerpt from The Adobe Photoshop CC Book for Digital Photographers (2014 release).
Getting Started with Macaw: The Rest of the Tools on the Macaw Interface
By Rex Rainey, Joe Chellman
Dec 5, 2014
Learn about the tools in the Macaw interface, including Page Manager, the various tools such as Select and Eyedropper, the canvas, and the menu bar, in this chapter from Getting Started with Macaw: Build responsive websites with a cutting-edge application.
The Benefits of Using CSS Animations
By Steven Bradley
Dec 4, 2014
Steven Bradley discusses the benefits of CSS animations vs. transitions in this chapter from CSS Animations and Transitions for the Modern Web.
Are You Tablet-Ready? Start Creating with Your New Wacom Tablet in Photoshop and Painter
By Cher Threinen-Pendarvis
Dec 3, 2014
Modern tools for digital art can be intimidating to a traditional artist. How do you actually get started using them? Cher Threinen-Pendarvis, author of The Photoshop and Painter Artist Tablet Book: Creative Techniques in Digital Painting Using Wacom and the iPad, Second Edition and The Painter WOW! Book, advises on how to experiment with some of the features, so you can get past your first hesitation and start enjoying new ways to draw and paint.
Ten Most Useful Tips to Get the Most from Premiere Pro CC
By Maxim Jago
Dec 2, 2014
Maxim Jago, author of Adobe Premiere Pro CC Learn by Video (2014 release), shares simple tips you can use on countless Premiere Pro projects, including some hidden gems and helpful timesavers. Enjoy Premiere Pro CC, which is a powerful and flexible editing system with a huge range of features, with more added all the time.
Six Tips for Creating Beautiful Color Palettes
By Jim Krause
Dec 1, 2014
Jim Krause, author of Color for Designers: Ninety-Five Things You Need To Know When Choosing and Using Colors for Layouts and Illustrations, knows a thing or two (or 95) about working with color. Learn six of his top tips for working with color in your layouts and illustrations.
Top Seven Considerations for Choosing Canon Lenses
By Jerod Foster
Nov 26, 2014
In this chapter from Canon Lenses: From Snapshots to Great Shots, Jerod Foster offers seven issues not only for researching and purchasing a new lens for your camera body, but also for learning about and using lenses in a way that resembles how a skilled artisan uses her tools.
Minecraft Basics
By James H. Clark, Cori Dusmann, John Moltz
Nov 25, 2014
Learn the basics of Minecraft, including crafting basics, the lay of the land, world-generated structures, and critters and creatures, in this excerpt from The Visual Guide to Minecraft: Dig into Minecraft with this (parent-approved) guide full of tips, hints, and projects!.
Editing For Continuity: GoPro Filmmaking
By Bradford Schmidt, Brandon Thompson
Nov 24, 2014
Continuity in space means that audience members have a good sense of a video’s environment, and where characters are. Continuity in time ensures that the audience can follow what is happening, especially between cuts. Learn more from founding GoPro media team members Bradford Schmidt and Brandon Thompson, and watch the rough cut and then the final cut video of cycling in Valapairaso, Chile to see how the editor created continuity.
Transforming Artwork in Adobe Illustrator CC
By Brian Wood
Nov 24, 2014
In this excerpt from Adobe Illustrator CC Classroom in a Book (2014 release), you’ll create content and use it in a ticket for a sporting event. You'll learn how to add, edit, rename, reorder and navigate artboards, work with rulers and guides, move, scale, and rotate objects, reflect, shear, and distort objects, position objects with precision, position and align content with Smart Guides, use the Free Transform tool to distort an object, and create a PDF.
The Elements to a Good Story: GoPro Filmmaking
By Bradford Schmidt, Brandon Thompson
Nov 21, 2014
Good stories are simple, universal, and timeless. Learn more about storytelling from founding GoPro media team members Bradford Schmidt and Brandon Thompson, and watch a video showing the incredible story of a deer rescue in icy waters.
[digital] Visual Effects and Compositing: 3D for VFX
By Jon Gress
Nov 20, 2014
In 3D, anything can be created, from props and digital prosthetics to entire sets and even full 3D worlds. Jon Gress shows you how it works in this excerpt from [digital] Visual Effects and Compositing.
Diving with Whales: GoPro Filmmaking
By Bradford Schmidt, Brandon Thompson
Nov 20, 2014
When filming with a GoPro, it often pays to improvise, especially when filming wildlife. Founding GoPro media team members Bradford Schmidt and Brandon Thompson explain how improvisation is key in understanding how to create optimal scenarios, predict behavior, and adapt to wildlife characters, while still capturing a climatic beat for the story. Then, watch a beautiful video of humpback whales filmed with the GoPro.
Using Trapping As Coverage: GoPro Filmmaking
By Bradford Schmidt, Brandon Thompson
Nov 19, 2014
Getting the right shot often means waiting for it. Learn more about "trapping" the shot as coverage from founding GoPro media team members Bradford Schmidt and Brandon Thompson.

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