Publishers of technology books, eBooks, and videos for creative people
Provides students with expert and comprehensive training from Adobe. Ex.___
Lessons build on one another so as students work through the exercises and projects they gain a complete understanding of the program. Also, lessons also can be chosen individually to learn a specific aspect of the program. Ex.___
Students can plan and assess their progress as they proceed from lesson to lesson. Ex.___
CD-ROM contains all the project files for the lessons. Ex.___
You can sink the Titanic with it, but you don't have to. Filmmakers andTV-commercial directors have turned to Adobe After Effects for years tocreate sophisticated visual effects, but its fan club is rapidly expandingto include graphic designers who want to add motion graphics to their Websites. Adobe After Effects 5.0 Classroom in a Book takes theintimidation factor out of this moviemaking program without diminishing itspowerful potential. Developed by the experts at Adobe, this project-basedguide walks you through easy-to-follow lessons tested in the company's ownclassrooms.
Not assuming any prior After Effects knowledge, Adobe After Effects 5.0Classroom in a Book takes a building-block approach. The book isdesigned around one large and complex project that is broken down intomanageable lessons, each of which builds on topics covered in previoussections. The task-oriented format mimics a real-world work flow: Features,functions, and subjects are introduced as they come up during the course ofthe project. This edition of the book covers what's new and exciting inAfter Effects 5.0: 3D compositing, hierarchical layering, and powerfulanimation and masking enhancements. The accompanying cross-platform CDincludes all the files you need to complete the projects.
Getting Started.
Lesson 1. Creating 2D Elements from Hexagons.
Lesson 2. Building Elements from Squares.
Lesson 3. Animating Circles.
Lesson 4. Building Star-like Elements.
Lesson 5. Working with Text and Numbers.
Lesson 6. Building 3D Hexagon Elements.
Lesson 7. Combining 2D Elements in a Composite.
Lesson 8. Beginning the 3D Composite.
Lesson 9. Finishing the 3D Composite.
Lesson 10. Building the Final Animation.
Lesson 11. The Render Queue and Output Formats.
Index.
