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In this sample chapter from Animated Storytelling, Second Edition, author Liz Blazer covers the basics of storyboarding first and then continues on with some important concepts you’ll need to make your storyboard complete and ready for animatics. The entire process is organic; let your storyboarding evolve gradually from simple to more complex.
In this sample chapter from Engineering Graphics with AutoCAD 2020, author Bethune presents the fundamentals of freehand sketching as applied to technical situations. It includes both two-dimensional and three-dimensional sketching. Like any skill, freehand sketching is best learned by lots of practice.
In this sample chapter from the second edition of Foundations of Digital Art and Design with Adobe Creative Cloud, author xtine will teach you to match textures and values to create photographic illusions in two compositions. You’ll explore various tools for healing and cloning parts of an image, as well as add a simple layer mask to blend image features for a quality of verisimilitude.
In this sample chapter from The Adobe Illustrator WOW! Book for CS6 and CC, 2nd Edition, author Sharon Steuer shows you how to create organic strokes, hand-drawn lines, painterly effects, shading, and much more.