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Stiffening an Area

The character's arms and legs should move as he walks, but his torso should stay fairly firm. You'll use the Puppet Starch tool to add Starch pins where you want the character to be stiffer.

  1. Select the Puppet Starch tool, which is hidden behind the Puppet Overlap tool in the Tools panel.
  2. Select Show in the options area of the Tools panel to display the distortion mesh.
  3. Place Starch pins in the lower half of the torso, as shown in Figure 13.
  4. Hide the properties for the Man layer in the Timeline panel.
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