A Word About Standards
There are books out there about web standards. This isn't one of them.
A lot of people out there want to tell you that things should be a certain way on the web so that every user can see them. I agree with standardsbut only up to a certain point. If a large part of your commercial audience reads books, then yes, you can put the information in a book to appeal to that large base of users. But on the web, we should blur the technical assumptions just that little bit more if it means the result will be something amazing. Perhaps the target audience at first will be only a very small, very select group of viewers. But we and they will help evolve and change the medium. If we don't do it, who will?
As developers, designers and artists, we shouldn't assume that the general public is idiotic. Instead, we should try to evolve the medium by building intuitive systems that educate the usernot design down to the level we think the users can handle.
I have written this book to help you in three ways:
To show where I get my own ideas
To give you analogies that will help you tackle certain design problems you may come across
To provide you with a useful syntax and some tutorials that will help you begin building your own creative worlds with Flash