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                    - Objectives
 - Overview
 - Coordinates for 3D CAD Modeling
 - Geometric Entities
 - 4.1 Manually Bisecting a Line or Circular Arc
 - 4.2 Drawing Tangents to Two Circles
 - 4.3 Drawing an Arc Tangent to a Line or Arc and through a Point
 - 4.4 Bisecting an Angle
 - 4.5 Drawing a Line through a Point and Parallel to a Line
 - 4.6 Drawing a Triangle with Sides Given
 - 4.7 Drawing a Right Triangle with Hypotenuse and One Side Given
 - 4.8 Laying Out an Angle
 - 4.9 Drawing an Equilateral Triangle
 - 4.10 Polygons
 - 4.11 Drawing a Regular Pentagon
 - 4.12 Drawing a Hexagon
 - 4.13 Ellipses
 - 4.14 Spline Curves
 - 4.15 Geometric Relationships
 - 4.16 Solid Primitives
 - 4.17 Recognizing Symmetry
 - 4.18 Extruded Forms
 - 4.19 Revolved Forms
 - 4.20 Irregular Surfaces
 - 4.21 User Coordinate Systems
 - 4.22 Transformations
 - Key Words
 - Chapter Summary
 - Skills Summary
 - Worksheets
 - Review Questions
 - Chapter Exercises
 
                    This chapter is from the book 
                    
                    
                
            
            4.10 Polygons
A polygon is any plane figure bounded by straight lines (Figure 4.33). If the polygon has equal angles and equal sides, it can be inscribed in or circumscribed around a circle and is called a regular polygon.
4.33 Regular Polygons

