Publishers of technology books, eBooks, and videos for creative people

Home > Store

Adventures in Experience Design

Register your product to gain access to bonus material or receive a coupon.

Adventures in Experience Design

Book

  • Sorry, this book is no longer in print.
Not for Sale

Description

  • Copyright 2014
  • Dimensions: 9" x 6"
  • Pages: 168
  • Edition: 1st
  • Book
  • ISBN-10: 0-321-93404-0
  • ISBN-13: 978-0-321-93404-8

Whether teaching or learning UX Design, activities often sink in deeper than lectures. And game-like activities with a lesson included both engage and instruct. This book contains fun and challenging activities to help participants learn core concepts in user experience, from sketching, to photo safaris that encourage field observation, to creating an experience model for your daily bus ride, etc. It is structured as 50% activity and 50% explanation.

Sample Content

Sample Pages

Download Chapter 4: Sculpt

Table of Contents

Chapter 1: What this is, and why you should play (intro)Chapter 2: Get out in the field (observing others, interviewing people, immersing in the lives of others)Chapter 3: Capture the spark (forming insights from what you've seen, generating ideas, creating personas, sketching, mood boards)Chapter 4: Pick a killer concept (conceptual design, using insights to choose good ideas, picking the right channels/technologies)Chapter 5: Show and tell (creating a vision for your solution, conceptual design, task flows, site maps)Chapter 6: Make it solid (defining the details, thinking about things like fluidity in your design/responsiveness)Chapter 7: Think like a designer (last thoughts on the process)

Updates

Submit Errata

More Information

Peachpit Promotional Mailings & Special Offers

I would like to receive exclusive offers and hear about products from Peachpit and its family of brands. I can unsubscribe at any time.