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At the start of every web design project, the ongoing struggles reappear. We want to design highly usable and self-evident applications, but we also want to devise innovative, compelling, and exciting interactions that make waves in the market. Projects are more sophisticated than ever, but we have fewer resources with which to complete them. Requirements are fuzzy at best, but we’re expected to have everything done yesterday.
What we need is a reuse strategy, coupled with a pathway to innovation. Patterns are part of the game. Components take us further. In Web Anatomy: Interaction Design Frameworks That Work, user experience experts Hoekman and Spool introduce “interaction design frameworks”, the third and final piece of what they call “The Reuse Trinity”, and resolve these issues once and for all. Frameworks are sets of design patterns and other elements that comprise entire systems, and in this game-changing book, Hoekman and Spool show you how to identify, document, share, use, and reap the benefits of frameworks. They also dive deep into several major frameworks to reveal how the psychology behind these standards leads not only to effective designs, but can also serve as the basis for cutting-edge innovations and superior user experiences.
Web Anatomy delivers:
Interaction Design Frameworks that Work: Search
Interaction Design Frameworks that Work: Search
PART ONE
1. The Case for Frameworks
2. The Reuse Trinity
PART TWO
3. Catalog
4. Search
5. Sign-up
6. About Us
7. Movie Sites
PART THREE
8. Building the Framework Toolkit
9. Putting Frameworks to Work
10. Improving the Future
Index