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Flat, Side-View

The flat, side-view is the traditional two-dimensional "side view" of the action, a perspective that has become less and less popular over the years as 3D became the norm. This view was popularized with the once-common "side-scroller" or "platform" games in the late 1980s and early 1990s, such as a few Mario Brothers and Sonic the Hedgehog games.

Some current games still use this perspective, and it may prove to be a refreshing change from all the first-person and third-person perspective games these days. Examples include Titus' Worms series, ARUSH Entertainment's Duke Nukem: Manhattan Project, and the first two Oddworld titles from Oddworld Inhabitants.

Figure 05

Blizzard's Diablo II is an isometric action/RPG. Many game developers prefer this view because the characters and the environments can be seen by the player at the same time. In this shot, the Sorceress unleashes her Flame Jet against a group of Corrupt Rogues. (Used with permission by Blizzard Entertainment, Inc.)

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