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JavaScript for the World Wide Web: Visual QuickStart Guide, 3rd Edition

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JavaScript for the World Wide Web: Visual QuickStart Guide, 3rd Edition

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  • Task-based—Information is broken down into concise, one- and two-page tasks.
    • Allows students to learn the most important tasks of a program or operating system and get right to work on any project. Ex.___

  • Step-by-Step—Numbered, easy-to-follow instructions.
    • Succinct numbered instructions provide a logical approach to learning tasks. Ex.___

  • Visual Reference—Plenty of screen shots illustrate the step-by-step instructions.
    • Visually demonstrates and reinforces the instructions for a particular task as the students work at their computers. Ex.___

  • Quick Reference Tabs—Tabs on each page identify the task.
    • Easy for the instructors and students to find a particular task and makes these texts useful after the course ends. Ex.___

  • Shaded sidebars.
    • Sections that call attention to important features and additional helpful information. Ex.___

  • Tips.
    • Highlighted through the book offer author advice, time-saving shortcuts, and pointers for students who want a further understanding of the program. Ex.___

  • Industry-leading Authors.
    • Many of the authors are industry-leading teachers, writers, and designers, providing students with expert, professional training. Ex.___

  • Value-priced.
    • All Visual QuickStart Guides are reasonably priced, making them an affordable option for learning multiple software programs. Ex.___


  • Copyright 1999
  • Edition: 3rd
  • Premium Website
  • ISBN-10: 0-201-35463-2
  • ISBN-13: 978-0-201-35463-8

Does the following sound familiar? You know how to build a good-looking Web page, but you'd like to add some excitement and interactivity to your site. Then the next step is JavaScript, a programming language designed to make HTML more powerful and dynamic. You don't need to be a seasoned programmer to master JavaScript--just a copy of JavaScript for the World Wide Web: Visual QuickStart Guide.

This third edition of the best-selling guide includes expanded coverage of such essential topics as how to liven up your pages with dynamic images, add smart forms, and detect which browsers and plug-ins your visitors are using so you can customize the content they see. What hasn't changed is the book's clear, step-by-step approach and generous sample code and screenshots. With JavaScript: VQS, you get both an excellent introduction to the language and a handy reference tool.



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Table of Contents

1. Getting Acquainted with JavaScript.

What JavaScript Is. What JavaScript Can Do. JavaScript isn't Java. The Snap-together Language. Handling Events. Values and Variables. Assignments and Comparisons. What Tools to Use?

2. Start Me Up!

Where to Put Your Scripts. Hiding Scripts from Old Browsers. Putting Comments in Scripts. Alerting the User. Redirecting the User. Redirecting the User with a Link. Browser Detection and Conditionals. Plug-in Detection. Around and Around with Loops. Functions. Putting More than One Script on a Page. Scrolling Status Bars. Status Bar Messages.

3. Fun with Images.

Creating Rollovers. Creating More Effective Rollovers. Triggering Rollovers from a Link. Multiple Images Changing a Single Rollover. Working with Multiple Rollovers. Using a Function to Simplify Coding Multiple Images with a Single Rollover. Using a Function to Simplify Coding Multiple Rollovers. Creating Cycling Banners. Making the Banner Cycling Wait for the User. Adding Links to Cycling Banners. Building Slide Shows. Building Wraparound Slide Shows. Displaying a Random Image. Combining a Rollover with an Image Map. Automatically Changing Background Colors.

4. Frames, Frames, and More Frames.

Keeping a Page out of a Frame. Forcing a Page into a Frame. Forcing a Site into a Frame. Loading a Frame. Creating and Loading a Dynamic Frame. Sharing Functions Between Frames. Storing Information in Frames. Loading Multiple Frames at Once. Browser Detection with Frames.

5. Working with Browser Windows.

Opening a New Window. Loading Different Contents into a Window. Opening a New Window Using an Image Link. Scrolling a Window. Updating one Window from Another. Creating New Pages with JavaScript. Closing a Window. Creating a Control Panel. Positioning a Window on the Screen. Displaying an Alert when a Window is Loaded.

6. Verifying Forms.

Verifying Passwords. Select-and-Go Navigation. Selecting Menu Items. Working with Radio Buttons. Setting One Field with Another. Validating Zip Codes. Validating Email Addresses.

7. Making Your Pages Dynamic.

Putting the Current Date into a Web Page. Working with Days. Customizing Your Message for the Time of Day. Converting Military Time to AM/PM. Creating a Countdown. Working with Referrer Pages. Writing Text into a Document on the Fly. Date Methods.

8. JavaScript and Cookies.

Baking Your First Cookie. Reading a Cookie. Showing Your Cookies. Using Cookies as Counters. Deleting Cookies. Handling Multiple Cookies. Displaying “New to You” Messages.

9. Java and Plug-ins.

Checking if Java is Enabled. Getting the User's Monitor Size. Using Java to Display Text. Playing Sounds using a Plug-in. Playing a Sound on a Rollover.

10. Working with DHTML and External Files.

DHTML Browsers & “Standards”. Moving an Object in Two Dimensions (Netscape only). Moving an Object in Two Dimensions (Internet Explorer only). Moving an Object in Two Dimensions (All browsers). Moving an Object in Three Dimensions (Netscape only and Internet Explorer only). Moving an Object in Three Dimensions (All browsers). Moving DHTML Text (Netscape only). Moving DHTML Text (All browsers). Modifying a DHTML Drop Shadow (Internet Explorer only). Rotating a DHTML Shadow (Internet Explorer only). Modifying a DHTML Glow (Internet Explorer only). Pull-down Menus (All browsers). Sliding Menus (Internet Explorer only). Tool Tips (All browsers). Using an External .js File (All browsers).

11. Debugging Your JavaScript.

Netscape's Built-in Debugger. JavaScript Debuggers. Common Errors. Following Variables while a Script is Running. Viewing Variables in Another Window. Writing Error Messages to Another Window.

12. Working with Visual Tools.

The Pros and Cons of Visual Tools. Flying Objects in Adobe GoLive. Using Behaviors in Dreamweaver. Creating Buttons with Rollovers in Adobe ImageStyler.

Appendix A: JavaScript Genealogy and Reference.

JavaScript Versions. ECMAScript. Browsers and JavaScript. Object Flowchart. The Big Object Table.

Appendix B: JavaScript Reserved Words.

Appendix C: Where to Learn More.

Finding Help on the Web. Usenet Newsgroups. Books.



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