- What Is the 'Beam of Shimmering Light' Effect?
- Step 1: Setting Up Your Project
- Step 2: Creating Color Mattes and Moving Them into Position
- Step 3: Altering the Size and Opacity of Each Color Matte
- Step 4: Adding Effects to the Color Mattes
- Step 5: Copying the Effects from One Color Matte to Another
- Final Steps: Test Render and Export
- Well Done!
Step 2: Creating Color Mattes and Moving Them into Position
In this section, you will create three color mattes (white, blue, and light blue), and move them to the correct tracks. You will then extend each color matte on the Timeline to the desired duration.
Task: Create and maneuver the color mattes by doing the following:
- If it isn't already displayed, click the Edit tab to display the Edit Workspace, and then click the Project button to display the Media view (see Figure 7).
- Right-click the New Item button at the top right of the Media view and select Color Matte from the contextual menu (see Figure 8).
- When the color picker box appears, drag the circle in the large box to the bottom-left corner or enter FFFFFF in the Hexadecimal box to select the color white (see Figure 9).
- Repeat steps 23 to create two more color mattes, one in dark blue (value 5074A1), as shown in Figure 10, and another in light blue (value 9AD4D6), as shown in Figure 11.
- Each color matte has been created on the default track called Core (Video 1); however, you need the light blue and dark blue tracks to be on the tracks directly above the white color matte. Correct this situation now by dragging the dark blue color matte from the Core track and dropping it onto the Second_Layer track (see Figure 12).
- Repeat step 5, moving the light blue color matte (the third one you created) from the Core track to the Third_Layer track (see Figure 13).
- As a final step, drag the tail of each color matte (the end of the clip) up the Timeline to make the duration of each clip as long as you need it (see Figure 14).