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From the author of Step 3: Marking the 'Flame On' Point for Adding the Fire Footage

Step 3: Marking the 'Flame On' Point for Adding the Fire Footage

Now you'll mark the point where the ball should burst into flames—the "Flame-On" point. This should be a fraction of a second after the actor clicks his or her fingers—two frames should be more than enough.

Task: Add a marker to the Timeline by following these steps:

  1. Use the Zoom slider to fill the Timeline with the clip you just placed on the Main_Video track.
  2. Using the arrow keys on your keyboard, move the Current Timeline Indicator (CTI) forward a few frames at a time until you've identified the point where your actor "commands" the fire to appear; then move two frames beyond that point.
  3. With the CTI in the correct position, press the asterisk (*) key on your keyboard's number pad to add a marker to the Timeline (see Figure 7).
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