- Dec 10, 2010
Animating a camera
In Lesson 11, you created a camera layer, Camera 1. So far, that camera has been steady. Now, you’ll animate the camera, so that it begins far from the 3D objects and moves closer to them as the movie progresses.
- Go to 4:00 in the Timeline panel. This is the point where the camera will come to rest, after it’s moved closer to the subject.
- Select the Camera 1 layer in the Timeline panel, and press P to reveal its Position property.
- Press the Shift key as you press A to reveal the Point Of Interest property for the Camera 1 layer as well.
Click the stopwatch icons for the Position and Point Of Interest properties to create keyframes for each.
You’ve set the keyframes for the end of the camera movement. Rather than starting the camera movement at the beginning of the time ruler, you’ll begin at 0:10, so that viewers have a moment to orient themselves before the camera begins to zoom in.
- Go to 0:10 in the Timeline panel.
- Change the Point Of Interest values to 360, 240, 0, and the Camera 1 Position values to -185, 132, -3000. Now the camera is much farther from the objects and the book is centered in its view.
- Shift-click the Point Of Interest and Position property names to select all the keyframes for the layer, and then choose Animation > Keyframe Assistant > Easy Ease.
- Press the spacebar to preview your work so far. Press the spacebar again to stop the preview.
- Hide the Camera 1 layer properties.