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Voices That Matter

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Optimizing Flow in Web Design
Jul 11, 2003
Create exceptional moments or "flow experiences" for your web users by designing toward their needs. A responsive, well-designed web site can induce flow in its users, and you can learn how to design for speed and feedback to make that flow happen.
Six Principles of Good Commerce Design
Jul 11, 2003
On the Web, issues of speed, organization, clarity, and consistency drive your solution. Learn how to keep these aspects and the needs of your customers in mind when working to balance design and style on your Web page.
Macromedia Dreamweaver MX Killer Tips: Maximum Acceleration
Jul 4, 2003
Be the envy of all your friends when you master Macromedia Dreamweaver MX using this guide. Well, that envy part may never happen, but look at the smattering of 28 quick tips to help make your efforts in Dreamweaver MX even more simple.
Thinking about Web Aesthetics
Jun 20, 2003
Lynda Weinman outlines what she sees as the essentials to good web design. She will guide you through color themes, typography, layout design and animation. Along the way, you will see multiple examples of the good and the ugly of web design.
JavaScript and Dreamweaver Behaviors
May 2, 2003
Combine Dreamweaver and JavaScript with a dash of Fireworks and what do you get? Maximize your JavaScript with the help of Dreamweaver MX and learn how these two interact.
XML Transference from Data to Layout in Dreamweaver MX
Mar 21, 2003
Combine the power of XML and the ease of Dreamweaver and learn how to automate the production of Web pages from XML data.
Hosting Your Site
Feb 28, 2003
Lynda Weinman guides you through the various services you'll need to employ in order to get your site online.
Accessibility for All
Feb 21, 2003
In this article, New Riders author Lynda Weinman helps you follow government guidelines and practical guidelines to make your sites usable for everyone who visits.
Setting Up Web Site Categories
Feb 14, 2003
In the first of three articles on web design, Lynda Weinman overviews the first step in the information architecture process: setting up your categories.
Dreamweaver MX Code Differences
Feb 7, 2003
Murray R. Summers and Brad Halstead show you the core differences between DW4 and DMX template markup.
Attracting Return Visitors
Jan 31, 2003
Getting people to visit your site initially generally is much easier than it is getting them to come back. David deBoer offers up some good ways to get people to return to your site regularly.
Building Basic Web Pages in Dreamweaver MX
Jan 31, 2003
This sample chapter describes how to use the Dreamweaver MX Document window to create and save Web pages.
Dreamweaver MX: Is It Worth the Upgrade?
Jan 10, 2003
Weigh the new features of Dreamweaver MX against its cost and see if the "MX" is worth the money from a web designer's perspective.
Inside Dreamweaver MX Tables
Jan 3, 2003
This sample chapter looks at the various options you have to let Dreamweaver do table coding for you, including Layout view and the Convert Layers to Table command.
Using Dreamweaver Template Expressions
Dec 27, 2002
Discover how Dreamweaver MX's new template expressions feature offers a great deal of flexibility and power.
Blueprints for the Web: Organization for the Masses
Dec 20, 2002
Learn how to assure a usable web site organization by doing a simple card sort and invite potential users of the web site to participate in the design.
Meet the Elements of Web User Experience
Dec 13, 2002
It sounds impossible to take into account every possible action your website users are likely to take and understand their expectations at every step of the way, but Jesse James Garrett can show you how to start.
Making the Page Think like a Network, Part 3
Oct 18, 2002
A basic hurdle in making a Web page "think" like a network is the page itself. Barry Chudakov shows how to use a concept he calls Orbital Information Management Maps to create multiple, dynamically changing perspectives and enhance the depth and usability of information.
Getting Users to Click
Sep 26, 2002
This article will reveal to you not only how to get web users to click, but also how to get them to click on what you want them to select.
Web ReDesign: Phase 4—Production and QA
Jun 14, 2002
This sample chapter shows a phase of web design that is divided into three sections — Prepping, Building, and Testing — a production workflow aimed at keeping the project's HTML construction on track.

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