- Optimizing Flow in Web Design
- Jul 11, 2003
- Create exceptional moments or "flow experiences" for your web users by designing toward their needs. A responsive, well-designed web site can induce flow in its users, and you can learn how to design for speed and feedback to make that flow happen.
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- Six Principles of Good Commerce Design
- Jul 11, 2003
- On the Web, issues of speed, organization, clarity, and consistency drive your solution. Learn how to keep these aspects and the needs of your customers in mind when working to balance design and style on your Web page.
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- Macromedia Dreamweaver MX Killer Tips: Maximum Acceleration
- Jul 4, 2003
- Be the envy of all your friends when you master Macromedia Dreamweaver MX using this guide. Well, that envy part may never happen, but look at the smattering of 28 quick tips to help make your efforts in Dreamweaver MX even more simple.
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- Thinking about Web Aesthetics
- Jun 20, 2003
- Lynda Weinman outlines what she sees as the essentials to good web design. She will guide you through color themes, typography, layout design and animation. Along the way, you will see multiple examples of the good and the ugly of web design.
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- JavaScript and Dreamweaver Behaviors
- May 2, 2003
- Combine Dreamweaver and JavaScript with a dash of Fireworks and what do you get? Maximize your JavaScript with the help of Dreamweaver MX and learn how these two interact.
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- XML Transference from Data to Layout in Dreamweaver MX
- Mar 21, 2003
- Combine the power of XML and the ease of Dreamweaver and learn how to automate the production of Web pages from XML data.
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- Hosting Your Site
- Feb 28, 2003
- Lynda Weinman guides you through the various services you'll need to employ in order to get your site online.
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- Accessibility for All
- Feb 21, 2003
- In this article, New Riders author Lynda Weinman helps you follow government guidelines and practical guidelines to make your sites usable for everyone who visits.
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- Setting Up Web Site Categories
- Feb 14, 2003
- In the first of three articles on web design, Lynda Weinman overviews the first step in the information architecture process: setting up your categories.
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- Dreamweaver MX Code Differences
- Feb 7, 2003
- Murray R. Summers and Brad Halstead show you the core differences between DW4 and DMX template markup.
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- Attracting Return Visitors
- Jan 31, 2003
- Getting people to visit your site initially generally is much easier than it is getting them to come back. David deBoer offers up some good ways to get people to return to your site regularly.
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- Building Basic Web Pages in Dreamweaver MX
- Jan 31, 2003
- This sample chapter describes how to use the Dreamweaver MX Document window to create and save Web pages.
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- Dreamweaver MX: Is It Worth the Upgrade?
- Jan 10, 2003
- Weigh the new features of Dreamweaver MX against its cost and see if the "MX" is worth the money from a web designer's perspective.
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- Inside Dreamweaver MX Tables
- Jan 3, 2003
- This sample chapter looks at the various options you have to let Dreamweaver do table coding for you, including Layout view and the Convert Layers to Table command.
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- Using Dreamweaver Template Expressions
- Dec 27, 2002
- Discover how Dreamweaver MX's new template expressions feature offers a great deal of flexibility and power.
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- Blueprints for the Web: Organization for the Masses
- Dec 20, 2002
- Learn how to assure a usable web site organization by doing a simple card sort and invite potential users of the web site to participate in the design.
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- Meet the Elements of Web User Experience
- Dec 13, 2002
- It sounds impossible to take into account every possible action your website users are likely to take and understand their expectations at every step of the way, but Jesse James Garrett can show you how to start.
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- Making the Page Think like a Network, Part 3
- Oct 18, 2002
- A basic hurdle in making a Web page "think" like a network is the page itself. Barry Chudakov shows how to use a concept he calls Orbital Information Management Maps to create multiple, dynamically changing perspectives and enhance the depth and usability of information.
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- Getting Users to Click
- Sep 26, 2002
- This article will reveal to you not only how to get web users to click, but also how to get them to click on what you want them to select.
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- Web ReDesign: Phase 4Production and QA
- Jun 14, 2002
- This sample chapter shows a phase of web design that is divided into three sections — Prepping, Building, and Testing — a production workflow aimed at keeping the project's HTML construction on track.
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