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This eBook includes the following formats, accessible from your Account page after purchase:
EPUB
The open industry format known for its reflowable content and usability on supported mobile devices.
PDF
The popular standard, used most often with the free Acrobat® Reader® software.
This eBook requires no passwords or activation to read. We customize your eBook by discreetly watermarking it with your name, making it uniquely yours.
Learn AutoCAD 2027 efficiently through structured lessons, AI-powered tools, and hands-on drafting practice.
Designed for introductory AutoCAD users, Discovering AutoCAD 2027 presents a hands-on, activity-based approach to using AutoCAD as a drafting tool, complete with techniques, tips, shortcuts, and insights that improve efficiency. Topics and tasks are carefully grouped to guide students logically through the AutoCAD command set, with the level of difficulty increasing as skills are developed through experience and practice. Straightforward explanations focus on actual drawing procedures, while detailed illustrations show students what to expect on screen. Updated for AutoCAD 2027, this edition includes projects and test questions for each chapter.
Discovering AutoCAD 2027 is a practical resource for students building drafting skills through guided instruction and real-world drawing practice.
Part One: Basic Two-Dimensional Entities
Chapter 1. Lines and Essential Tools 1
Chapter Objectives 1
Introduction 1
Getting Started and Creating a New Drawing 2
Exploring the Application and Drawing Window 4
Interacting with the Drawing Window 7
Exploring Command Entry Methods 12
Drawing, Undoing, and Erasing Lines 19
Saving and Opening Your Drawings 31
Getting Started 32
Chapter 2. Circles and Drawing Aids 51
Chapter Objectives 51
Introduction 51
Changing the Grid Setting 52
Changing the Snap Setting 53
Changing Units 55
Drawing Circles by Specifying a Center Point and a Diameter 60
Accessing AutoCAD Online Help Features 63
Using Single-Point Object Snap 75
Customizing Your Workspace 79
Plotting or Printing a Drawing 80
Chapter 3. Layers, Colors, and Linetypes 101
Chapter Objectives 101
Introduction 101
Assigning Colors to Layers 104
Assigning Linetypes 106
Assigning Lineweights 108
Changing the Current Layer 109
Changing Linetype Scale 111
Editing Corners Using FILLET 112
Zooming and Panning with the Scroll Wheel 117
Using the ZOOM Command 118
Entering Single-Line Text 122
Chapter 4. Templates, Copies, and Arrays 139
Chapter Objectives 139
Introduction 139
Setting Drawing Limits 140
Creating a Drawing Template 143
Saving a Drawing Template 144
Using the MOVE Command 146
Using the COPY Command 150
Using the ARRAYRECT CommandRectangular
Arrays 154
Creating Center Marks 160
Changing Plot Settings 161
Chapter 5. Arcs and Polar Arrays 183
Chapter Objectives 183
Introduction 183
Creating Polar Arrays 183
Using the ROTATE Command 193
Using Polar Tracking at Any Angle 196
Creating Mirror Images of Objects 198
Creating Page Setups 202
Chapter 6. Object Snaps and Resized Objects 223
Chapter Objectives 223
Introduction 223
Selecting Points with Object Snap (Single-Point Override) 224
Selecting Points with Running Object Snaps 226
Object Snap Tracking 230
Using the OFFSET Command (Creating Parallel
Objects with OFFSET) 235
Shortening Objects with the TRIM Command 237
Extending Objects with the EXTEND Command 240
Using STRETCH to Alter Objects Connected to
Other Objects 242
Measuring Objects 248
Creating Plot Layouts 251
Part Two: Text, Dimensions, and Other Complex Entities
Chapter 7. Text 279
Chapter Objectives 279
Introduction 279
Entering Single-Line Text with Justification
Options 279
Entering Text on an Angle and Text Using
Character Codes 286
Entering Multiline Text Using MTEXT 288
Editing Text in Place with TEXTEDIT 290
Modifying Text with the Quick Properties
Palette 291
Using the SPELL and FIND Commands 294
Changing Fonts and Styles 296
Changing Properties with MATCHPROP 300
Scaling Previously Drawn Entities 302
Creating Tables and Fields 305
Using Drawing Templates, Borders, and Title
Blocks 311
Chapter 8. Dimensions 329
Chapter Objectives 329
Introduction 329
Creating and Saving a Dimension Style 329
Drawing Linear Dimensions 334
Drawing Multiple Linear Dimensions Using QDIM 339
Drawing Ordinate Dimensions 342
Drawing Angular Dimensions 347
Dimensioning Arcs and Circles 350
Annotating with Multileaders 352
Changing Dimension Text 359
Using Associative Dimensions 361
Using the HATCH Command 364
Scaling Dimensions Between Paper Space and
Model Space 369
Chapter 9. Polylines 399
Chapter Objectives 399
Introduction 399
Drawing Polygons 400
Drawing Donuts 402
Using the FILL Command 404
Drawing Straight Polyline Segments 405
Drawing Polyline Arc Segments 408
Editing Polylines with PEDIT 411
Drawing Splines 414
Creating Path Arrays 416
Drawing Revision Clouds 418
Drawing Points 421
Using Constraint Parameters 423
Using AutoConstrain and Inferred Constraints 431
Chapter 10. Blocks, Attributes, and External References 453
Chapter Objectives 453
Introduction 453
Creating Groups 454
Creating Blocks 456
Inserting Blocks into the Current Drawing 460
Creating Dynamic Blocks 464
Adding Constraints to Dynamic Blocks 472
Accessing Data in a Block Table 475
Using the Windows Clipboard 479
Inserting Blocks and External References into
Other Drawings 483
Using AutoCAD DesignCenter 487
Defining Attributes 494
Working with External References 500
Extracting Data from Attributes 503
Counting Blocks 507
Replacing Blocks 509
Automatic Block Conversion 509
Automatic Block Detection 510
Creating Tool Palettes 510
Exploding Blocks 511
Part Three: Isometric Drawing and Three-Dimensional Modeling
Chapter 11. Isometric Drawing 525
Chapter Objectives 525
Introduction 525
Using Isometric Snap 525
Switching Isometric Planes 527
Using COPY and Other Edit Commands 529
Drawing Isometric Circles with ELLIPSE 532
Drawing Text Aligned with Isometric Planes 535
Drawing Ellipses in Orthographic Views 538
Saving and Restoring Displays with VIEW 541
Chapter 12. 3D Modeling 563
Chapter Objectives 563
Introduction 563
Creating and Viewing a 3D Wireframe Box 564
Defining User Coordinate Systems 570
Exploring the 3D Basics Workspace 575
Creating Solid Boxes and Wedges 576
Accessing Different Visual Styles 580
Creating the Union of Two Solids 581
Working with DUCS 582
Creating Composite Solids with SUBTRACT 585
Creating Chamfers and Fillets on Solid Objects 591
Practicing 3D Gizmo Editing 595
Rendering 3D Models 597
Changing Viewpoints with the ViewCube 613
Creating Layouts with Multiple Views 615
Chapter 13. More Modeling Techniques and Commands 631
Chapter Objectives 631
Introduction 631
Drawing Polysolids 632
Drawing Cones 636
Drawing Pyramids 638
Drawing Torus 639
Slicing and Sectioning Solids 640
Mesh Modeling 645
Adjusting Viewpoints with 3DORBIT 657
Creating 3D Solids from 2D Outlines 665
Walking Through a 3D Landscape 672
Creating an Animated Walk-Through 675
Appendix A. Drawing Projects 695
Appendix B. Creating Custom Ribbon Panels 717
Appendix C. Menus, Macros, and the CUI Dialog Box 729
Index 735
