- Time-Saving Tricks for Working Smarter and Faster in 3ds Max 8
- Aug 18, 2006
- You may be familiar with the general layout of 3ds Max 8's user interface, but a few of version 8's interface features aren't readily apparent to new users. They are, however, critical if you want to navigate quickly in 3D space. The goal of this chapter isn't to show you the nuts and bolts of the interface, but rather to introduce you to a few of these fundamental features that will enhance your productivity.
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- Editing and Recording Software Instruments in GarageBand
- Aug 11, 2006
- In this lesson, you are going to learn editing and recording techniques for building music with Software Instrument regions. You’ll also learn how to change the tempo, record your own beats, and split, join, and change instruments for Software Instrument tracks in the Timeline.
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- How to Properly Rig Your Characters for Animation
- Aug 11, 2006
- Once your character is modeled, you’ll need to get it ready for animation. This process is called rigging. The goal of rigging is to add a skeleton and controls to your model so that an animator can manipulate and animate the character. This chapter will help you learn to properly rig your character so that animating it is easy and natural.
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- Understanding Workflow Techniques
- Jul 24, 2006
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- Final Cut Express Presets and Preferences
- Jul 21, 2006
- This chapter explains Easy Setups—FCE's streamlined configuration feature—and then walks you through your preference options in the User Preferences and System Settings windows.
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- Editing in the Timeline
- Jul 17, 2006
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- Selections: The Key to Compositing
- Jul 17, 2006
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- Starting a Project in Cubase SX 2
- Jun 23, 2006
- In this chapter, you will learn how to start projects, including how to use the templates bundled with Cubase and how to create your own templates. You will also learn how Cubase manages the various files that are created as a project grows.
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- Working in Edit View of Adobe Audition 2.0
- Jun 16, 2006
- In this lesson, you’ll work with a series of files in the Edit View. The Edit View allows you to view and edit audio files in a waveform display. Editing is simple with Audition’s selection tools, allowing you to cut, copy, mix and trim audio clips with precision. Effects such as Normalize, Reverb, and Stereo Field Rotate can easily be applied and also saved as favorites. The Preroll and Postroll Preview makes working with effects easier than ever.
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- The New Face of Podcasting: Creating Video Podcasts Using iMovie, GarageBand, and iWeb in iLife '06
- Jun 9, 2006
- The ease of podcast creating in iLife '06 can turn any Mac owner into the online equivalent of a radio star. But what if you want to star in your own online TV series? The answer is video podcasting, and Ryan Faas says it isn't much harder to put together than a traditional audio podcast.
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- Shooting and Capturing Great Video Assets in Adobe Premiere Pro 2.0
- May 26, 2006
- The first step to creating a professional-looking video is shooting high quality raw footage. This lesson provides you with twenty hot tips for shooting great video.
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- Editing Action in Final Cut Pro 5
- May 19, 2006
- This chapter will teach you to edit action sequences in Final Cut Pro 5. Learning to cut action sequences is one of the most basic editing techniques that you'll need to learn to create your own movies. Action doesn't just mean fighting, so even if you don't intend an epic battle between the hero and the villain, you'll still want to read this chapter to find out how to edit these scenes.
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- OtterBox for iPod: Armor Plating for Your Music
- May 19, 2006
- Is the OtterBox for iPod worthy of its "waterproof, dustproof, dirtproof, sandproof, and drop-proof" claims? And is it a viable case for everyday use? Dustin Sullivan puts one to the test.
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- Creating High-Quality Video with Sorenson Squeeze 4 for Macromedia Flash
- May 12, 2006
- The ability to play video inside a Flash SWF file was introduced with the release of Flash MX, which opened up many new and exciting opportunities for Flash developers. Both Macromedia/Adobe and third-party developers have further upgraded Flash's video capabilities with the introduction of powerful encoders and batch processing applications. James Gonzalez reviews Sorenson Squeeze 4, one of the leading third-party Flash video-encoding applications, and shows you how to create high-quality Flash video by using this nifty tool.
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- Podcasting Made Easy with Podcast Factory
- May 12, 2006
- Do you have something to say but need to find an audience? You might want to give podcasting a try. Bryan Hoff shows you how to get up and running with Podcast Factory for under $200. Soapbox not included.
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- Animating Text in Adobe After Effects 7.0
- May 4, 2006
- After Effects offers many ways to animate text. You can animate text layers by manually creating keyframes in the Timeline panel, by using animation presets, or by using expressions. You can even animate individual characters or words in a text layer. This lesson takes you through several different animation techniques, including some that are unique to text, while you design the opening title credits for an animated documentary called The Pond.
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- Creating Superior Flash Video with Flix Pro
- May 4, 2006
- Flix Pro is one of the new third-party Flash video encoding applications from On2, the company licensed by Macromedia to provide the video codec for the Flash 8 family of products. This endorsement from the publishers of Flash warrants a look at this flagship Flash encoding application. James Gonzalez shows how to create superior quality Flash video for the Web, for video podcasts, and for disk presentations with the Flix Pro encoder.
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- Creating Flash Animations with Swift 3D
- Apr 28, 2006
- Create 3D vector and raster animations for your Flash projects at an affordable price with Electric Rain's 3D animation application: Swift 3D. Swift 3D is the only 3D application that integrates directly with Flash and is also one of the easiest 3D packages around. James Gonzalez shows why its price, power, and easy integration with Flash give Swift 3D such a devoted following.
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- Controlling Flash Audio Volume with Sound Objects
- Apr 21, 2006
- If you work with audio in Flash, you know that attaching audio to a keyframe is an easy way to incorporate sounds into your movies. But what if you need to control sound dynamically at runtime to change its volume, pan from left to right, or determine how long it has been playing? James Gonzalez shows you how to create a Sound object that can be manipulated and controlled in a whole host of ways, giving you a much greater degree of control and flexibility with the audio assets of your Flash projects.
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- Creating Suspense with Sound Design in Soundtrack Pro
- Apr 21, 2006
- In this lesson, you’ll take the skills presented earlier in the book and apply them to the sound design of a suspense scene. First you’ll watch the scene and determine a strategy for the sound. Then you’ll add markers in the Timeline for specific sounds effects. Once the markers are in place, you’ll work with sound effects to add reality, illusion of space, and mood to the scene. Along the way you’ll also organize tracks, change track names and icons, and learn some new features and shortcuts.
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