Publishers of technology books, eBooks, and videos for creative people

Articles

174 Items

Sort by Date | Title

Finding and Using 3D Models
By Keith Gilbert
Jan 18, 2020

In this sample chapter from Adobe Dimension Classroom in a Book (2020 release), author Keith Gilbert shows you how to import models from various sources and learn why the starter assets included with Dimension are a good place to begin when learning Dimension. He then covers how to useAdobe Stock to find 3D objects, how to download a model from Adobe Stock and use it in a scene, and more.

For Stronger Photographs, Consider Your Color Palette
By David DuChemin
Apr 10, 2015
A consistent color palette creates a flow when the images are presented together, creating a common mood or emotion through the work, even when the gesture within the images changes dramatically. In this excerpt from The Visual Toolbox: 60 Lessons for Stronger Photographs, David DuChemin shares how he works with color palettes in his photography and suggests some other resources for inspiration.
For Stronger Photographs, Forget the Camera
By David DuChemin
May 11, 2015
David DuChemin, author of The Visual Toolbox: 60 Lessons for Stronger Photographs, explains that photography is about stories, and life, and photographs that say something about those things. It is not about cameras.
For Stronger Photographs, Think Cinematically
By David DuChemin
Apr 17, 2015
The way we approach a photo essay is very similar to the way a cinematographer tells a story. In this excerpt from The Visual Toolbox: 60 Lessons for Stronger Photographs, David DuChemin explains how to use the technique to to think in terms of a consistent style, an intentional sequence, and the use of establishing, wide, and detail photographs to give both information and impact.
For Stronger Photographs, Understand Optical Filters
By David DuChemin
Apr 24, 2015
In this excerpt from The Visual Toolbox: 60 Lessons for Stronger Photographs, David DuChemin explains why and how he uses optical filters for his landscape photography.
Foundation first
By David Airey
Feb 25, 2026
From Looking to Seeing: The Craft of Typography
By Jim Felici
Sep 5, 2011
Everyone looks at type, but the typographer has to see more, because eliminating all traces of visual discord is what elevates type from being merely legible to being comfortingly readable. Jim Felici, the author of The Complete Manual of Typography: A Guide to Setting Perfect Type, Second Edition, explains how even the untrained eye suffers from badly set type (untrained doesn’t mean unsophisticated), and how discerning eyes are needed to set the fine type that readers deserve.
Fundamentals of Game Design: Understanding Your Player
By Ernest Adams
Mar 3, 2014
In this chapter from Fundamentals of Game Design, 3rd Edition, you'll learn about the characteristics of certain kinds of players, what kinds of feelings different players like to experience as they play, and the importance of demographics: men and women, boys and girls, dedicated (“hardcore”) players, and casual ones. All this information will help you define what kinds of people you want to entertain and, in consequence, what kind of game you should build to entertain them.
Game Designers Just Play Games All Day, Right?
By Zack Hiwiller
Dec 28, 2015
Debunking common misconceptions about the job, game designer Zack Hiwiller, author of Players Making Decisions: Game Design Essentials and the Art of Understanding Your Players, explains the breadth of knowledge a game designer is expected to leverage. Learn why game design is more work than play.
Geometry for Modeling and Design
By Frederick E. Giesecke, Marla Goodman, Cindy M. Johnson, Shawna Lockhart
Feb 12, 2024

Gain insights into mastering AutoCAD, covering foundational skills like geometric elements, 2D profiles, symmetry, extrusion, Boolean operations, and coordinate systems, paving the way for advanced techniques in later sections.

Geometry for Modeling and Design
By Frederick E. Giesecke, Marla Goodman, Cindy M. Johnson, Shawna Lockhart
Mar 5, 2023

Identify basic elements, select profiles, sketch symmetry, explore extrusion and revolution techniques, define Boolean operations, and work with CAD transformations.

Getting Started in AutoCAD 2023
By Jim Bethune, David Byrnes
Jan 2, 2023

An introduction to AutoCAD 2023, covering basics such as using the Application menu, starting new drawings, and adjusting settings and displays.

Getting Started
By James D. Bethune
Jun 25, 2019

In this sample chapter from Engineering Design and Graphics with SolidWorks 2019, author James Bethune gets you started on SolidWorks. This chapter will show you how to start a New drawing and introduce the Line, Circle, and Edit tools. The Smart Dimension tool will be used to define and edit lines and circles. Line colors and relationships will also be introduced.

Getting the Big Picture
By Kim Cavanaugh, Mark DuBois, Rob Schwartz
Nov 1, 2018

In this sample chapter from Learn Adobe Dreamweaver CC for Web Authoring: Adobe Certified Associate Exam Preparation, 2nd Edition, explore how the client-to-design process works for creating page prototypes that meet customer requirements. You will learn how to use images to further define the look and feel of a design, how to insert and position images, and the tools that Dreamweaver provides to help you get those jobs done.

Getting to Know Adobe InDesign
By Kelly Kordes Anton, Tina DeJarld
Jun 23, 2023

Kelly Kordes Anton and Tina DeJarld show you essential Adobe InDesign skills, from styling text to automating formatting.

Getting to Know InDesign
By Kelly Kordes Anton, Tina DeJarld
Feb 25, 2026
Getting to Know InDesign
By Kelly Kordes Anton, Tina DeJarld
Feb 17, 2025
Getting to Know InDesign
By Kelly Kordes Anton, Tina DeJarld
Apr 17, 2024

Authors Kelly Kordes Anton and Tina DeJarld provide a comprehensive tutorial on mastering Adobe InDesign for users of all skill levels.

Getting to Know InDesign
By Kelly Kordes Anton, Tina DeJarld
May 18, 2022

Get started with an Adobe InDesign layout and add objects, text, and graphics to your document.

Going Beyond the Basic Edits
By Scott Kelby
Mar 9, 2017

Scott Kelby takes a deeper dive into the editing tools available in Lightroom Mobile

<< < Prev Page 2 3 4 5 6 Next >